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Cars – Instruments options
Surfin Bird edited this page Jul 26, 2019
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1 revision
Some miscellaneous instruments options, not really deserving their own page.
[INSTRUMENTS]
HAZARDS_G_THRESHOLD = -1 ; set G-force for hazards to turn on automatically on sudden braking
SPEED_FIX = 1 ; use speed of powered wheels for speedometer
SPEED_LAG = 0.85 ; speed lag for SPEED_FIX option
SPEED_LIMIT = 0 ; if more than zero, used as upper bound for speed for SPEED_FIX option
[STATUS_BATTERY]
; parameters for overly simplified battery voltage estimation for instruments
; battery voltage reacts to RPM
BASE_VOLTAGE = 12.4 ; base battery voltage
MAX_VOLTAGE = 13.6 ; maximum battery voltage
RPM_LAG = 0.98 ; RPM lag
[STATUS_OIL]
; similar thing, overly simplified estimation for instruments
PRESSURE_BASE = 1.0 ; base oil pressure for idling engine
PRESSURE_STEP = 1.0 ; oil pressure increase for each 1000 RPM
PRESSURE_LAG_UP = 0.998 ; oil pressure increase lag
PRESSURE_LAG_DOWN = 0.9985 ; oil pressure decrease lag
TEMPERATURE_MULT = 1.0 ; relation of oil temperature to water temperature
TEMPERATURE_RPM_FACTOR = 0.03 ; extra increase of oil temperature for each 1000 RPM
TEMPERATURE_LAG_UP = 0.995 ; oil temperature increase lag
TEMPERATURE_LAG_DOWN = 0.995 ; oil temperature decrease lag
If you have any question or suggestions, please feel free to add a new issue.
- Enabling Extended Physics
- Aerodynamics
- Body Flex
- Custom Suspension Joints
- Driver Weight Shift for Karts
- Extra Turbo Options
- More Clutch Damage
- New Inputs for Dynamic Controllers
- Physics Scripts
- Setup Items Driven By Controllers
- Suspension
- Cosmic Suspension
- Tyre Types
- Enabling Extended Physics
- General Options
- Custom Raycasting
- Collision Parameters
- Dynamic Physics Objects
- Geometric colliders
- Surface Tweaks
- Extra FX Flags
- Extra FX Emissive
- Mesh Adjustments
- Model Replacements
- Shader Replacements
- Scene Queries
- UV2
- General Options
- Analog Instruments
- Animations
- Digital Instruments
- Emissive Objects
- Extra Switches
- Inputs
- LED panels
- Multichannel Emissives
- Vintage Tachometers
- Audio
- Brake Disc FX
- Deforming Bonnets
- Driver Model
- Exhaust Smoke
- Exhaust Flames
- Extra Lights
- Fake Shadows FX
- Local Cubemaps
- Mesh Splitting
- Miscellaneous Options
- Neck FX
- Node Adjustments
- Smart Mirror
- Sparks
- Tyres FX
- Visually Adjustable Wings
- Wheels
- Wobbly Bits
- Wobbly Wipers