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Releases: BehaviorTree/BehaviorTree.CPP

4.3.6: Changes in Tutorial 12 and ReactiveFallback

31 Aug 13:34
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  • Tutorial 12 was improved to make it easier to register custom type in the "blackboard visualized" of Groot2.

  • ReactiveFallback was fixed

  • Pre conditions script will be invoked less often now (i.e., only when really required)

4.3.5: Bug fixes, mostly

14 Aug 09:39
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  • fix issue #621: ConsumeQueue
  • add template specialization for convertFromString deque (#628)
  • Update groot2_publisher.h (#630)
  • unit test issue #629
  • WhileDoElseNode can have 2 or 3 children (#625)
  • fix issue #624 : add TimeoutNode::halt()
  • fix recording_fist_time issue on windows (#618)

4.3.4: Bug fixes and Node description

25 Jul 09:31
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Hi,

this release fix few bugs.

  • Fix error #617 in TestNode
  • minitrace updated
  • fix issue #615 : don't execute preconditions if state is RUNNING
  • fix issue #605: strip whitespaces and better error message
  • Export cxx-standard with target. (#604)
  • feature #603: add static method [std::string description()] to manifest
  • fix issue with move semantic

The most noteworthy addition is described here: #603

It is now possible to add a description of your node into the manifest of that node. That description will be exported in the section <TreeNodesModel> of your XML.

4.3.3: Fix onHalted and added Groot2 recording

05 Jul 05:05
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Record logs from Groot2

A new functionality introduced in Groot2 (1.0.0) is the ability to record a log in the Monitor mode.
To allow this functionality, version 4.3.3 of BehaviorTree.CPP must be used.

Important bug fix in post conditions

#601 : onHalted was not invoked correctly by some ControlNodes.

4.3.2: More nodes and better error messages

28 Jun 19:16
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Changes since version 4.3.1

  • Added ParallelAll node
  • Much better error messages when there is an error in the scripting language
  • Fix issues preventing Parallel (and probably other nodes) from using correctly _skipIf

4.3 Bug fixes and a ton of refactoring

13 Jun 13:38
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Important

This release is not ABI compatible with the previous one! Please recompile all your plugins, when updating.

Bug fix: Subtree "_autoremap"

This is related to #563 .
I realized that Subtree::_autoremap in V4.x was not an exact drop-in replacement of Subtree::__shared_blackboard in V3.X.

The main problem was that port remapping may not work properly if there is a subtree of a subtree (see this unit test).

To solve this problem, the implementation of the Blackboard and port remapping had to change considerably.

A nice side effect is that not TreeNode::getInput and TreeNode::setOutput is now actually more efficient.

Bug fix: default value for custom types

This solves #580. Note that it also required some radical changes in the Blackboard.

The user facing API did not change, but the internal one did; therefore, those users which use directly the Blackboard (something that is discouraged), might be affected.

Refactoring: Pimpl

To prevent more ABI compatibility issues in the future, we started using the PImpl idiom in multiple classes (TreeNode and BehaviorTreeFactory in particular).

New logger: FileLogger2

This is a replacement of the old FileLogger using Flatbuffers. This version will generate smaller logs and is compatible with the latest version of Groot2 (to be released soon).

4.2 : Important change in Sequence and Fallback!

23 May 10:40
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Breaking change

Since version 4.0, the behavior of Sequence and Fallback was changes, compared to 3.x.

The new implementation would return RUNNING after executing a Synchronous child.

This new behavior was reverted in 4.2.
Now the default behavior is the same as 3.8.

If you want to use the new behavior, you should switch to AsyncSequence and AsyncFallback.

Thread-safe access to ports with reference semantic

It is not uncommon to store objects with reference semantic (for instance std::shared_ptr<T>) in the blackboard.

Unfortunately, this makes it impossible for the setter and getter of the Blackboard to make the access to the object T thread-safe.

We propose a solution to this problem that uses:

  • Blackboard::getAnyLocked
  • TreeNode::getLockedPortContent

These new interfaces return an object called AnyPtrLocked.

This contains the pointer to the object Any, but will also keep the a mutex locked as long as the object exist.

To see a practical example, check LoopNode and the example 4 (ex4_waypoints).

Other changes

  • New FileLogger2, replacing the old (and deprecated) one.
  • RunOnce node added.
  • Tree::getNodesByPath added.

4.1.1: bug fixes and SQLIte logger

30 Mar 09:39
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I must admit that 4.1.0 was kind of a misfire.

Some important bugs were fixed since that release, and you should probably NOT use it.

Notable changes

  • ManualNode and dependency to ncurses . I am assuming that nobody uses that node. If you do... I am sorry? NCurses is a dependency I don't want to have.

  • New logger based on SQLite, that will allow users to log multiple runs in the same database. It is meant to be used with Groot2

  • Now substitution rules can be loaded from JSON at runtime (see tutorial 11)

  • Fixed issue #530

  • some header files (3rd party dependencies) moved from folder util to contrib

Release 4.1... getting ready for Groot2

18 Mar 18:49
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New features / important changes

Identifying Nodes

  • The unique ID of the Nodes, i.e. TreeNode::UID(), is now deterministic and based on the Depth-first Traversal order (starting at 1).
  • Struct Tree::Subtree has now a unique human-readable identifier called tree_ID.
  • The Tree::Subtree::tree_ID is used to generate the TreeNode::fullPath(), which is also a uniquely identified string, that contains the hierarchy in the tree and the name of the Node.

A great way to get familiar with the new UID and fullPath is to look at Tutorial 10, where a TreeObserver is introduced too.

Tools to make debugging easier.

Version 4.1 introduces a new concept: node replacement. At deployment time, i.e. before the tree is instantiated, we can add "rules" to the BT factory to substitute certain Nodes with another implementations.

This is particularly useful when generating unit tests, i.e. when we want to substitute Nodes with dummy ones.

We provide a specific "dummy node" called TestNode that should cover the vast majority of the use cases.

Also, the TreeObserver is a great tool to create unit tests: it allows the user to check which Nodes have been ticked, and what they returned, in a non-intrusive way.

Dependencies and build

  • We removed the dependency from Boost, which was used only for its coroutine library. We use now minicoro. Boost is a "commodity" in Linux, but quite annoying for Windows users.

  • We now use conan to download dependencies in non-ROS builds.

Groot2 interface

We included the first, preliminary version of the Groot2Publisher, which can be used to communicate in real-time with Groot2 to do amazing things:

  • real-time visualization of the BT status
  • blackboard visualization
  • insert breakpoints in the tree and wait for "Continue" in Groot2
  • mocking of Nodes at run-time (force FAILURE or SUCCESS)
  • fault injection: make a node fail to trigger the execution of recovery branches.

Important bug fixes

  • #525 Pre-Condition : _skipIf NOT working with ReactiveSequence
  • #517 Halting the tree doesn't set the root node to idle
  • #515 "ReactiveSequence is not supposed to reach this point"
  • #514 Changed behavior of tickOnce
  • #507 _skipIf precondition does not work with SubTree
  • #506 Floating point values set by Script cause Floating point truncated
  • #505 'std::bad_alloc' when using Script node on Raspberry Pi
  • #492 Threads::Threads errors when building a project based on BT.CPP
  • #489 Port type mismatch between blackboard and subtree port

And probably others that I can't remember here

Lot of interesting stuff

23 May 08:23
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Noteworthy changes:

  • A better way to include BTs from multiple files, either manually or using the <include> tag
  • Adding a new Tree::sleep() method (experimental) to create event-driven trees.
  • Example showing how to effectively use queues to do a "for-loop"
  • Bug fixes