A simple taiHEN plugin for PlayStation Vita that overrides texture sampling.
This is a one-word-changed fork of Vita Nearest Neighbour, made specifically to address the unfiltered textures in Chaos Rings and Chaos Rings Omega. Could be useful for other games.
- Place VitaBilinear.suprx into your tai folder
- Add a *TITLE_ID section to your ux/ur0:tai/config.txt to choose a specific game. For example, Chaos Rings I and Chaos Rings Ω:
*PCSG00497
ux0:tai/VitaBilinear.suprx
*PCSG00499
ux0:tai/VitaBilinear.suprx
See taihen-parser repo for more info
3. Reload taiHEN config.txt from HENkaku Settings in the Settings app or reboot your Vita
Requires Vita SDK
Compile with:
cmake CMakeLists.txt
make