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Library Rangers States

Gabriel edited this page Sep 26, 2023 · 1 revision

States

Provides structs for many app::player::PlayerStateActionBase types.

Types;

  • struct StateDoubleJump - a struct representation of app::player::StateDoubleJump.
    • Members;
      • float DropDashChargeTimer - the amount of time the Drop Dash has been charged for.

  • struct StateRecoveryJump - a struct representation of app::player::StateRecoveryJump.
    • Members;
      • bool IsDropDashCharge - determines whether the player is charging a Drop Dash.
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