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Library Rangers GOComponents
Gabriel edited this page Sep 26, 2023
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1 revision
Provides structs for many hh::game::GOComponent
types.
Types;
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struct GOComponent
- a struct representation ofhh::game::GOComponent
.- Members;
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Player.Data* pPlayer
- a pointer to an instance ofapp::player::Player
. -
GOComponentStaticClass* pStaticClass
- a pointer to an instance ofGOComponentStaticClass
.
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- Members;
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struct GOComponentStaticClass
- a struct representation of the static class for storing information about a game object component.- Members;
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Helpers.UnmanagedString Name
- the name of this game object component.
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- Functions;
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string ToString()
- returns theName
member.
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- Members;
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struct GOCPlayerBlackboard
- a struct representation ofapp::player::GOCPlayerBlackboard
.- Members;
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Blackboard.Data* pBlackboard
- a pointer to an instance ofapp::player::Blackboard
.
-
- Members;
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struct GOCPlayerEffect
- a struct representation ofapp::player::GOCPlayerEffect
.- Members;
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PlayerEffect.EffectList* pEffectList
- a pointer to an instance ofapp::player::EffectList
.
-
- Members;
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struct GOCPlayerHsm
- a struct representation ofapp::player::GOCPlayerHsm
.- Members;
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long pStatePluginManager
- a pointer to an instance ofapp::player::StatePluginManager<app::player::PlayerHsmContext>
.
-
- Members;
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struct GOCPlayerKinematicParams
- a struct representation ofapp::player::GOCPlayerKinematicParams
.- Members;
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Vector3 Position
- the current position of the player. -
Quaternion Rotation
- the current rotation of the player. -
Vector3 Velocity
- the current velocity of the player.
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- Members;
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struct GOCPlayerParameter
- a struct representation ofapp::player::GOCPlayerParameter
.- Members;
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ModePackageType CurrentModePackageType
- the current mode package type.
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- Types;
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enum ModePackageType
- an enum representing the different mode package types from the player's reflection data.
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- Members;
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struct GOCPlayerVisual
- a struct representation ofapp::player::GOCPlayerVisual
.
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struct GOCTransform
- a struct representation ofapp::player::GOCTransform
.- Members;
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Vector3 Position
- the current position of the transform. -
Quaternion Rotation
- the current rotation of the transform. -
Vector3 Scale
- the current scale of the transform.
-
- Members;
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