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Implement Real PS Move Handler #15788
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The PS eye doesn't work on windows at the moment. |
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Ok, got the build, followed all the instructions, rpcs3 sees the cam and move but the "PS Move Tracker" tool doesn't trigger the globe to illuminate. The game doesn't show the PS Move cali screen either like there's no move connected. If I switch Move Handler back to "Mouse", the cali screen shows up fine. Log and pics: |
You have to configure the hue and the thresholds in the tracker config dialog first. |
Also, it has to be player 7, as mentioned in the first sentence |
Got it. Ok, it's working fine in the tracker config now. Really cool app. I saw that line but I wasn't sure what "uses players 7,6...." means. Seemed like it was more of a implementation comment vs a user step. I've used fake mouse for years and never selected anything in the "Gamepad Settings" before, so not sure what "just like the Fake move" note means. I would suggest a tweak like: Adds a "Real" Move handler to the IO tab in the settings. You'll need to go to Gamepad Settings, select any player 4-7, select "PS Move" from the Handlers dropdown and confirm your PS Move is recognized in the Devices selector. I only have HOD Overkill right now and while I can get the Cali screen to show and btn input is recognized, the sphere never lights up and there's no tracking. This could just be an existing issue with this game, since even with Mouse, similar behavior - buttons work but no tracking like some lib isn't getting initialize on this one. Log attached. |
I didn't change anything that actually improves games. |
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hello im new to github. can u please tell me how i can download your build. |
https://github.com/RPCS3/rpcs3/blob/master/.github%2FPR-BUILD.md |
tysm ♥ |
It's explained in the description above. |
oh sorry about that. despite turning on the camera like mentioned it shows a green screen ingame, whereas the ps tracker works completely fine. do you know as to why? |
Does anyone still have this build of RPCS3? If so, please send it to me via discord: mugny |
This is not the right place to discuss this topic, nobody is going to send you the build by discord md, ask better on the RPCS3 server 👍🏼 |
Changes
Adds a tracker configuration dialog for setting up the correct LED colors and thresholds etc.
This is needed because the real devices are basically also just virtual DS3s and can be mapped anyway you want.
You need to pair your PS Move on Windows first (see below).
It only works properly while the device is not connected via USB. I haven't had the patience to fix that.
Pairing a PS Move on Windows
After searching for a while, I think the PS Move Api works best for pairing a PS Move on windows
/bin
directory and Runpsmove.exe pair
"Pairing of #1 succeeded!"
and terminatesPS EYE
The PS eye doesn't work on windows at the moment.
So you have to connect a different camera and select the PS EYE in the IO config tab.
You also have to select the Qt camera handler.
Fixes #2297