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added VL.ScalableDisplay
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joreg committed Jan 15, 2024
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# Projection Mapping

Projection mapping is a big term that can mean many things. Depending on the goal, different technical solutions are needed. Here is an overview of the still growing list of options vvvv provides:
Projection mapping is a big term that can mean many things. Depending on the goal, different technical solutions are needed. Here is an overview of the growing list of options vvvv provides:

## VL.BadMapper
## BadMapper
NuGet: [VL.BadMapper](https://www.nuget.org/packages/VL.BadMapper)

This packet is a work-in-progress collection of tools for convenient manual blending (softedge) and warping (homography, bezier) of content.

Also includes a simple 6-point camera based ProjectorCalibration tool.

## VL.Domemaster
## Domemaster
Download: [WIP](https://discourse.vvvv.org/t/vl-domemaster/20660)
Rendering Scenes in Domemaster format for use in fulldome projections.

## VL.VIOSOWarpBlend
## MPCDI
Need support for the VESA MPCDI standard? Please [get in touch](mailto:devvvvs@vvvv.org), we can provide this on demand.

## ScalableDisplay
NuGet: [VL.ScalableDisplay](https://www.nuget.org/packages/VL.ScalableDisplay)

Support for the auto projector-alignment technology by [Scalable Display Solutions](http://scalabledisplay.com/).
Let's you apply scalable mesh files created using the [Scalable Display Manager](https://www.scalabledisplay.com/products/scalable-display-manager/) ([Trial version](https://www.scalabledisplay.com/software-demo-request/)).

Scalable Tutorial:
- [Calibrating Multiple Clients to Produce One Image](https://youtu.be/OAJLBI6aktU)

## VIOSOWarpBlend
NuGet: [VL.VIOSOWarpBlend](https://www.nuget.org/packages/VL.VIOSOWarpBlend)

Support for the auto projector-alignment technology by [VIOSO](https://vioso.com/).
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