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feat: added logic to check for Seamsless Multiplayer mod before main … #124

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feat: added logic to check for Seamless Multiplayer mod before primary game executable, enabling the launch of Seamless multiplayer straight from the Utility.

(I'm a dev, but I have never touched C# until now, so I'm sorry for the jank, but maybe it can be a starting point; I got my feature to work, however).

…game exicutable, enabling the lauch of Seamless multiplayer straight from the Utility
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