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Move taunt property to Character instead of Minion
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jleclanche committed Feb 17, 2016
1 parent ce22163 commit 58bba43
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion fireplace/card.py
Original file line number Diff line number Diff line change
Expand Up @@ -408,6 +408,7 @@ class Character(LiveEntity):
cant_be_targeted_by_hero_powers = boolean_property("cant_be_targeted_by_hero_powers")
heavily_armored = boolean_property("heavily_armored")
min_health = boolean_property("min_health")
taunt = boolean_property("taunt")

def __init__(self, data):
self.frozen = False
Expand Down Expand Up @@ -557,7 +558,6 @@ class Minion(Character):
has_inspire = boolean_property("has_inspire")
spellpower = int_property("spellpower")
stealthed = boolean_property("stealthed")
taunt = boolean_property("taunt")

silenceable_attributes = (
"always_wins_brawls", "aura", "cant_attack", "cant_be_targeted_by_abilities",
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