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Houdini Niagara Plugin v2.7.0

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@dpernuit dpernuit released this 27 Jun 21:11
· 1 commit to UE5.4 since this release
52ffe5e

Version v2.7.0 of the Houdini-Niagara Plugin for UE5.4

To install the plugin, copy the HoudiniNiagara folder, either:

to the "Plugins\FX" folder of your Unreal project folder.
to the "Engine\Plugins\FX" folder of your Unreal engine folder.

Binaries are included for the plugin for UE5.4 and 5.3 on Windows.

Changes:

  • Re-imported the example P_on_surface Point cache, as it seems it was corrupted in recent versions.
  • Fixed an issue that caused particle count to drastically increase when multiple instances of a Houdini niagara emitter were placed in the world.
  • Optimized some functions to use a binary search instead of a linear search.
    This will drastically improve performance when using "lengthy" point caches.
  • Added binary search to the CPU and GPU versions of the following functions:
    GetSampleIndexesForPointAtTime, GetPointIDsToSpawnAtTime, GetLastSampleIndexAtTime.