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Merge pull request #40 from Drakodan/main
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Updated ignoring leather armor + Garb of Darkness for optimal Any% route
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shenef authored Aug 17, 2024
2 parents 02dfa93 + b786344 commit 9ffd577
Showing 1 changed file with 10 additions and 13 deletions.
23 changes: 10 additions & 13 deletions src/zoktai/any.md
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Expand Up @@ -66,14 +66,16 @@ After the intro, progress through the linear route until you run into the trap.
- Proceed through the ↘️ exit to obtain the ![][icon_gladius] Gladius.
- Backtrack and hit the Skeleton from behind to reach **Lvl 2**.

Proceed through the ↖️ exit, then open the next green chest for a ![][icon_leather_armor] Leather Armor.
Open the menu and change the text speed to Fast:
![](./assets/images/text_speed.webp)
Unequip your current armor (less defense, faster walking speed).
Proceed through the ↖️ exit, then through the ↗️ exit twice.


### <span class="trap">Zombie Trap</span>

- Hit the Zombie 3 times to trigger the cutscene, then hit it from the front twice.
- Hit the Zombie 3 times to trigger the cutscene.
- Open the menu and change the text speed to Fast:
![](./assets/images/text_speed.webp)
- Unequip your current armor (less defense, faster walking speed).
- Hit the Zombie from the front twice.

## San Miguel

Expand Down Expand Up @@ -733,7 +735,7 @@ Open the door, then proceed.
### <span class="trap">Skeleton Fencers Trap</span>

- Put all stat points into STRG.

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src/zoktai/any.md:737:9 MD052/reference-links-images Reference links and images should use a label that is defined [Missing link or image reference definition: "icon_cloth_armor"] [Context: "![][icon_cloth_armor]"] https://github.com/DavidAnson/markdownlint/blob/v0.33.0/doc/md052.md
- Equip ![][icon_leather_armor] Leather Armor.
- Equip ![][icon_cloth_armor] Cloth Armor.
- Use Black Django and ![][icon_dark] Dark.
- Walk into the center of the room to cluster them, then kill all three at the same time.
- You should reach **Lvl 22** after this fight.
Expand Down Expand Up @@ -928,8 +930,8 @@ Change the system time to 2004/10/29 22:xx.

### <span class="purification">Black Dainn Purification</span>

Activate all four generators with ![][icon_sol] Sol and enable max sunlight.
Activate all four generators with ![][icon_sol] Sol and enable max sunlight.

Use Red Django and ![][icon_sol] Sol.
Do not get hit by the dark orbs, they will one-shot you.
You will destroy them in two hits, so slash them down during downtime.
Expand Down Expand Up @@ -990,11 +992,6 @@ Knock on the central wall to lure the Skeleton Fencer, then use ![][icon_flame]
In the third dark room, light the torches on the moving platforms with spear and ![][icon_flame] Flame.
Have <=8 sunlight to enable the solar walkways in the next room.

Use ![][icon_dynamite] Dynamite on the wall here in this room and proceed through the new ↖️ exit:
![](./assets/images/garb_of_darkness_room.webp)

Get the ![][icon_garb_of_darkness] Garb of Darkness armor, then equip it.

Break the wooden blocks and proceed through the ↗️ exit.
After the rooms with Skeletons, proceed up the stairs and refill energy on the Solar Station.

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