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Merge pull request #40 from Drakodan/main
Updated ignoring leather armor + Garb of Darkness for optimal Any% route
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@@ -66,14 +66,16 @@ After the intro, progress through the linear route until you run into the trap. | |
- Proceed through the ↘️ exit to obtain the ![][icon_gladius] Gladius. | ||
- Backtrack and hit the Skeleton from behind to reach **Lvl 2**. | ||
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Proceed through the ↖️ exit, then open the next green chest for a ![][icon_leather_armor] Leather Armor. | ||
Open the menu and change the text speed to Fast: | ||
![](./assets/images/text_speed.webp) | ||
Unequip your current armor (less defense, faster walking speed). | ||
Proceed through the ↖️ exit, then through the ↗️ exit twice. | ||
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### <span class="trap">Zombie Trap</span> | ||
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- Hit the Zombie 3 times to trigger the cutscene, then hit it from the front twice. | ||
- Hit the Zombie 3 times to trigger the cutscene. | ||
- Open the menu and change the text speed to Fast: | ||
![](./assets/images/text_speed.webp) | ||
- Unequip your current armor (less defense, faster walking speed). | ||
- Hit the Zombie from the front twice. | ||
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## San Miguel | ||
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@@ -733,7 +735,7 @@ Open the door, then proceed. | |
### <span class="trap">Skeleton Fencers Trap</span> | ||
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- Put all stat points into STRG. | ||
Check failure on line 737 in src/zoktai/any.md GitHub Actions / buildReference links and images should use a label that is defined
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- Equip ![][icon_leather_armor] Leather Armor. | ||
- Equip ![][icon_cloth_armor] Cloth Armor. | ||
- Use Black Django and ![][icon_dark] Dark. | ||
- Walk into the center of the room to cluster them, then kill all three at the same time. | ||
- You should reach **Lvl 22** after this fight. | ||
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@@ -928,8 +930,8 @@ Change the system time to 2004/10/29 22:xx. | |
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### <span class="purification">Black Dainn Purification</span> | ||
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Activate all four generators with ![][icon_sol] Sol and enable max sunlight. | ||
Activate all four generators with ![][icon_sol] Sol and enable max sunlight. | ||
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Use Red Django and ![][icon_sol] Sol. | ||
Do not get hit by the dark orbs, they will one-shot you. | ||
You will destroy them in two hits, so slash them down during downtime. | ||
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@@ -990,11 +992,6 @@ Knock on the central wall to lure the Skeleton Fencer, then use ![][icon_flame] | |
In the third dark room, light the torches on the moving platforms with spear and ![][icon_flame] Flame. | ||
Have <=8 sunlight to enable the solar walkways in the next room. | ||
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Use ![][icon_dynamite] Dynamite on the wall here in this room and proceed through the new ↖️ exit: | ||
![](./assets/images/garb_of_darkness_room.webp) | ||
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Get the ![][icon_garb_of_darkness] Garb of Darkness armor, then equip it. | ||
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Break the wooden blocks and proceed through the ↗️ exit. | ||
After the rooms with Skeletons, proceed up the stairs and refill energy on the Solar Station. | ||
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