-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
ref: make headers and include cpp files in CMakeLists.txt
- Loading branch information
Showing
52 changed files
with
319 additions
and
240 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,3 @@ | ||
#pragma once | ||
|
||
#include <cmath> | ||
#include <SFML/Graphics.hpp> | ||
#include "Bullet.hpp" | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
#include "CommonEnum.hpp" | ||
|
||
Color COLOR_BACKGROUND = Color(37, 19, 26); | ||
int ZombieDifficulty[sizeof(ZombieType)] = {30, 40, 40}; | ||
int currentLevel = 1; | ||
bool paused = false; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,3 @@ | ||
#pragma once | ||
|
||
#include <assert.h> | ||
#include "FontHolder.hpp" | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,3 @@ | ||
#pragma once | ||
#include <cassert> | ||
#include "MusicHolder.hpp" | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,3 @@ | ||
#pragma once | ||
|
||
#include <cassert> | ||
#include "SoundHolder.hpp" | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,3 @@ | ||
#pragma once | ||
|
||
#include <cassert> | ||
#include "TextureHolder.hpp" | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,3 @@ | ||
#pragma once | ||
|
||
#include <utility> | ||
#include "PickUps.hpp" | ||
#include "../CommonEnum.hpp" | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
#pragma once | ||
|
||
#include <SFML/Graphics.hpp> | ||
|
||
#include "Scenes.hpp" | ||
#include "Game.hpp" | ||
#include "../CommonEnum.hpp" | ||
#include "../Holders/FontHolder.hpp" | ||
#include "../Holders/MusicHolder.hpp" | ||
#include "../Scores/Score.hpp" | ||
#include "../Scores/ReadScores.hpp" | ||
#include "../Scores/SaveScores.hpp" | ||
#include "../Scores/SortScores.hpp" | ||
#include "../Tools/SetOriginCenter.hpp" | ||
#include "../Tools/SetRectangleShapeOnMouseHover.hpp" | ||
|
||
class GameOver : public Scenes { | ||
public: | ||
virtual SceneChange run(RenderWindow &window); | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
#pragma once | ||
|
||
#include <SFML/Graphics.hpp> | ||
#include <SFML/Audio.hpp> | ||
|
||
#include "Scenes.hpp" | ||
#include "../CommonEnum.hpp" | ||
#include "../Holders/FontHolder.hpp" | ||
#include "../Holders/MusicHolder.hpp" | ||
#include "../Tools/SetOriginCenter.hpp" | ||
#include "../Tools/SetRectangleShapeOnMouseHover.hpp" | ||
#include "../Tools/OpenURL.hpp" | ||
|
||
using namespace sf; | ||
|
||
class Info : public Scenes { | ||
public: | ||
virtual SceneChange run(RenderWindow &window); | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
#pragma once | ||
|
||
#include <fstream> | ||
#include <SFML/Graphics.hpp> | ||
#include <SFML/Audio.hpp> | ||
|
||
#include "Scenes.hpp" | ||
#include "../CommonEnum.hpp" | ||
#include "../Holders/FontHolder.hpp" | ||
#include "../Holders/MusicHolder.hpp" | ||
#include "../Tools/SetOriginCenter.hpp" | ||
#include "../Tools/SetRectangleShapeOnMouseHover.hpp" | ||
#include "../Scores/Score.hpp" | ||
#include "../Scores/ReadScores.hpp" | ||
#include "../Scores/SaveScores.hpp" | ||
#include "../Scores/SortScores.hpp" | ||
|
||
|
||
class Leaderboard : public Scenes { | ||
public: | ||
virtual SceneChange run(RenderWindow &window); | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
#pragma once | ||
|
||
#include <SFML/Graphics.hpp> | ||
#include <SFML/Audio.hpp> | ||
|
||
#include "Scenes.hpp" | ||
#include "Game.hpp" | ||
#include "../CommonEnum.hpp" | ||
#include "../Holders/FontHolder.hpp" | ||
#include "../Holders/SoundHolder.hpp" | ||
#include "../Holders/MusicHolder.hpp" | ||
#include "../Tools/SetOriginCenter.hpp" | ||
#include "../Tools/SetRectangleShapeOnMouseHover.hpp" | ||
|
||
class LevelUp : public Scenes { | ||
public: | ||
virtual SceneChange run(RenderWindow &window); | ||
}; |
Oops, something went wrong.