Bugfix GetInventoryItemCount(): uint32_t to int32_t #1704
Merged
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https://discord.com/channels/382306806866771978/382914210176172032/1162700205624401933
Per Daz: Returning a uint32_t confuses nwnx into thinking this is an objectID, which then returns as hex and throws warnings when trying to send int32_t back to game to read.