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Update Ball-Packings.frag
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neozhaoliang authored Sep 26, 2021
1 parent 0faebfc commit d042b68
Showing 1 changed file with 114 additions and 0 deletions.
114 changes: 114 additions & 0 deletions Boyd-Maxwell-Ball-Packings/Ball-Packings.frag
Original file line number Diff line number Diff line change
Expand Up @@ -690,3 +690,117 @@ dihedralAngle0_1 = 2
isRealBall = 0,0,0,0
Iterations = 500
#endpreset



#preset vinberg-convention
AutoFocus = false
FOV = 0.685022
Eye = 4.93123,-0.4218,1.0726
Target = 11.2567,-7.30351,-1.00865
UpLock = false
Up = 0,0,1
AutoFocus = false
FocalPlane = 1
Aperture = 0.004
InFocusAWidth = 1
DofCorrect = true
ApertureNbrSides = 5
ApertureRot = 0
ApStarShaped = true
Gamma = 1
ToneMapping = 5
Exposure = 1
Brightness = 1
Contrast = 1
Saturation = 1
GaussianWeight = 1
AntiAliasScale = 1.5
Bloom = true
BloomIntensity = 0.733096
BloomPow = 5.22093
BloomTaps = 23
BloomStrong = 6.57901
DepthToAlpha = true
Detail = -3.8
RefineSteps = 5
FudgeFactor = 0.5
MaxRaySteps = 1200
MaxDistance = 200
Dither = 0.5
NormalBackStep = 30.6125
DetailAO = -1.96825
coneApertureAO = 0.378985
maxIterAO = 19
FudgeAO = 0.349943
AO_ambient = 1
AO_camlight = 1.59217
AO_pointlight = 0.449594
AoCorrect = 0.7281
Specular = 0.4
SpecularExp = 200
CamLight = 1,1,1,1
AmbiantLight = 0.729412,0.729412,0.729412,0.95652
Reflection = 0.352941,0.352941,0.352941
ReflectionsNumber = 2
SpotGlow = false
SpotLight = 1,1,1,0.73438
LightPos = 0.7888,-5.6502,2.6654
LightSize = 0
LightFallOff = 0.38016
LightGlowRad = 0
LightGlowExp = 0
HardShadow = 1
ShadowSoft = 19.0118
ShadowBlur = 0
perf = false
SSS = false
sss1 = 0.1
sss2 = 0.5
BaseColor = 0.666667,0.666667,0.498039
OrbitStrength = 0.1
X = 0.666667,0.666667,0.498039,1
Y = 1,0.533333,0,0
Z = 0.603922,0.164706,0.776471,0
R = 1,1,1,1
BackgroundColor = 0,0,0
GradientBackground = 2.83785
CycleColors = true
Cycles = 0.1
EnableFloor = true
FloorNormal = 0,0,1
FloorHeight = 4.5
FloorColor = 0.564706,0.564706,0.564706
HF_Fallof = 0.4
HF_Const = 0.1
HF_Intensity = 0
HF_Dir = 0,0,1
HF_Offset = 0
HF_Color = 0.2,0.4,0.6,0.3
HF_Scatter = 10
HF_Anisotropy = 0.168627,0.168627,0.168627
HF_FogIter = 1
HF_CastShadow = true
EnCloudsDir = true NotLocked
Clouds_Dir = 0.273574,-0.720605,-0.780451 NotLocked
CloudScale = 10 NotLocked
CloudFlatness = 0 NotLocked
CloudTops = 1 NotLocked
CloudBase = -3.9 NotLocked
CloudDensity = 0.484136 NotLocked
CloudRoughness = 1 NotLocked
CloudContrast = 1 NotLocked
CloudColor = 0.65,0.68,0.7 NotLocked
CloudColor2 = 0.07,0.17,0.24 NotLocked
SunLightColor = 0.7,0.5,0.3 NotLocked
Cloudvar1 = 0.99 NotLocked
Cloudvar2 = 1 NotLocked
CloudIter = 3 NotLocked
CloudBgMix = 1 NotLocked
euclideanTriangleType = 2
dihedralAngles0_234 = 2,2,7
dihedralAngles1_234 = 2,2,5
dihedralAngle0_1 = 1
isRealBall = 0,0,0,0
Iterations = 250
#endpreset

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