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Get rid of recursive call in default.dig_up #3133

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2 changes: 1 addition & 1 deletion game.conf
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
title = Minetest Game
author = Minetest
description = A basic exploration, mining, crafting, and building, sandbox game with no NPCs, monsters, or animals. Minetest Game is usually used with mods added, and many mods are available for this game. Reliably maintained by Minetest Engine core developers.
min_minetest_version = 5.8
min_minetest_version = 5.9
23 changes: 18 additions & 5 deletions mods/default/functions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -293,12 +293,25 @@ minetest.register_abm({
-- Dig upwards
--

function default.dig_up(pos, node, digger)
local in_dig_up = false
function default.dig_up(pos, node, digger, max_height)
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if in_dig_up then return end -- Do not recurse
if digger == nil then return end
local np = {x = pos.x, y = pos.y + 1, z = pos.z}
local nn = minetest.get_node(np)
if nn.name == node.name then
minetest.node_dig(np, nn, digger)
max_height = max_height or 100

for y = pos.y + 1, pos.y + max_height do
local up_pos = vector.new(pos.x, y, pos.z)
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local up_node = minetest.get_node(up_pos)
if up_node.name == node.name then
in_dig_up = true
if not minetest.dig_node(up_pos, digger) then
in_dig_up = false
break
end
in_dig_up = false
else
break
end
end
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end

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2 changes: 1 addition & 1 deletion mods/default/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ default.get_translator = S
-- and avoids obscure, hard to debug runtime errors.
-- This section should be updated before release and older checks can be dropped
-- when newer ones are introduced.
if ItemStack("").add_wear_by_uses == nil then
if not minetest.features.node_interaction_actor then
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error("\nThis version of Minetest Game is incompatible with your engine version "..
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"(which is too old). You should download a version of Minetest Game that "..
"matches the installed engine version.\n")
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