Releases: microdee/UE4-SpaceMouse
1.2.9
1.2.8
Maintenance release addressing Modules cannot be loaded issues.
What's Changed
New Contributors
Full Changelog: 1.2.6...1.2.8
NOTE: UE 5.3 fails with plugin packaging, it's a simple compile error. Next release will have it.
1.2.6
This is just a maintenance release, nothing user-facing has changed
Extract the appropriate *-PreBuilt.zip archive for your engine version to your engine plugins folder /Engine/Plugins/(maybe Marketplace)
Full Changelog: 1.2.5...1.2.6
1.2.5
1.2.4
1.1.5
- + Option to control the Pivot visualization while orbiting.
Extract the appropriate *-PreBuilt.zip archive for your engine version to your engine plugins folder /Engine/Plugins/(maybe Marketplace)
Precompiled only for Windows 64 bit. For Linux and MacOS you'd need to compile yourself, please refer to Epic's documentation regarding C++ projects and plugin compilation with them. Also those are untested platforms, and they might not even compile.
1.2.3-β
This is a test version preparing for the 1.2 Marketplace release.
Changes:
- RUNTIME
- ^ SpaceMouse buttons are now properly registered as
FKey
s and as such can be used as Blueprint input events or input events in Slate/UMG widgets - ^ Separated the single static Blueprint device data getter, into multiple nodes
- ^ SpaceMouse buttons are now properly registered as
- EDITOR
- + BREAKING CHANGE! Configuration refactored to support new SpaceMouse
FKey
's- Configuration from previous versions will not work.
- + Use the
Keyboard Shortcuts
editor preferences to bind SpaceMouse buttons to any of the pre-existing editor commands - + Added a "universal" default button binding until the per-device system is ready.
- User needs to trigger this configuration from the SpaceMouse preferences
- + Added support for Orthographic viewports
- + Binding the
MenuOptions
SpaceMouse button to open the SpaceMouse preferences by default. - ^ BREAKING CHANGE! Fixed stupid spelling error for Orbiting (with one T).
- User has to re-select orbiting camera behaviors, and reconfigure their settings
- + BREAKING CHANGE! Configuration refactored to support new SpaceMouse
Extract the appropriate *-PreBuilt.zip archive for your engine version to your engine plugins folder /Engine/Plugins/(maybe Marketplace)
1.2.0-α
WARNING!
This is a test release for allowing the community to test with their hardware, and send me feedback so I can develop unfinished features.
Proper changelog comes with the next main release.
Extract the appropriate *-PreBuilt.zip archive for your engine version to your engine plugins folder /Engine/Plugins/(maybe Marketplace)
1.2.2-α
WARNING!
This is a test release for allowing the community to test with their hardware, and send me feedback so I can develop unfinished features.
Proper changelog comes with the next main release.
Extract the appropriate *-PreBuilt.zip archive for your engine version to your engine plugins folder /Engine/Plugins/(maybe Marketplace)
1.2.1-α
WARNING!
This is a test release for allowing the community to test with their hardware, and send me feedback so I can develop unfinished features.
Proper changelog comes with the next main release.
Extract the appropriate *-PreBuilt.zip archive for your engine version to your engine plugins folder /Engine/Plugins/(maybe Marketplace)