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Fixed issue with placing tile objects after switching maps (#4076)
The "current tile" was not being restored correctly after switching maps, when another type of object had been focused (for example due to switching layers or placing objects). Now we just restore the current tile based on the selection in the currently selected tileset. Preferring the current object was inconsistent with the stamp behavior and felt confusing. Also, avoid changing the current object when switching maps or tilesets. Closes #3497 Closes #3681
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