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Issues: lord-server/panorama
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Terracotta roof corner model looks wrong
A: rendering
area: map rendering
C: bug
category: bug
#46
opened Dec 9, 2022 by
weqqr
issue with sveltejs kit running behind a reverse proxy
A: web
area: web
C: bug
category: bug
#44
opened Oct 24, 2022 by
ghobson2013
Support other model formats
A: game
area: game integration
C: enhancement
category: enhancement
#42
opened Oct 10, 2022 by
weqqr
Render issues near the bottom of the map.
A: rendering
area: map rendering
C: bug
category: bug
#41
opened Oct 10, 2022 by
ghobson2013
Allow fetching media from multiple sources
A: game
area: game integration
C: feature request
category: feature request
#39
opened Oct 10, 2022 by
weqqr
Compute empty tiles ahead of time for full map renders
A: rendering
area: map rendering
A: world
area: world and databases
C: enhancement
category: enhancement
#36
opened Sep 29, 2022 by
weqqr
Tracking issue for unimplemented drawtypes
A: game
area: game integration
A: rendering
area: map rendering
C: tracking
category: tracking
#35
opened Aug 28, 2022 by
weqqr
8 of 16 tasks
Tiles have missing blocks
A: rendering
area: map rendering
C: bug
category: bug
R: isometric
renderer: isometric
#33
opened Aug 28, 2022 by
weqqr
Fix grid patterns appearing near transparent nodes
A: rendering
area: map rendering
C: bug
category: bug
R: isometric
renderer: isometric
#32
opened Aug 28, 2022 by
weqqr
Filter empty tiles during initial rendering
A: rendering
area: map rendering
#31
opened Aug 28, 2022 by
weqqr
Show views from all four sides in isometric mode
A: rendering
area: map rendering
A: web
area: web
R: isometric
renderer: isometric
#29
opened Aug 27, 2022 by
weqqr
2d map
A: rendering
area: map rendering
A: web
area: web
C: feature request
category: feature request
R: flat
renderer: flat
#28
opened Aug 27, 2022 by
weqqr
Do periodic rescaling during initial rendering
A: rendering
area: map rendering
#27
opened Aug 27, 2022 by
weqqr
Localization/internationalization
A: web
area: web
C: feature request
category: feature request
#26
opened Aug 27, 2022 by
weqqr
Pull-based architecture for node rendering
A: rendering
area: map rendering
#25
opened Aug 27, 2022 by
weqqr
Allow setting center point in config.toml
A: world
area: world and databases
C: feature request
category: feature request
#24
opened Aug 27, 2022 by
weqqr
Order tiles in a spiral during initial rendering
A: rendering
area: map rendering
C: feature request
category: feature request
#23
opened Aug 27, 2022 by
weqqr
Resample textures using a filter
A: rendering
area: map rendering
C: feature request
category: feature request
#21
opened Aug 13, 2022 by
weqqr
Support aliases
A: game
area: game integration
C: bug
category: bug
#17
opened Jun 18, 2022 by
weqqr
Support texture modifiers
A: rendering
area: map rendering
C: bug
category: bug
#10
opened Apr 13, 2022 by
weqqr
Render nodes larger than 1x1x1 properly
A: rendering
area: map rendering
C: bug
category: bug
#9
opened Apr 13, 2022 by
weqqr
Add POIs
A: web
area: web
C: feature request
category: feature request
#8
opened Apr 13, 2022 by
weqqr
Implement real-time updates
A: minetest
area: minetest integration and interop
A: rendering
area: map rendering
C: feature request
category: feature request
#6
opened Apr 13, 2022 by
weqqr
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