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2.8.0

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@slouken slouken released this 21 Jan 17:33
· 353 commits to main since this release

In addition to lots of bug fixes, here are the major changes in this release:

  • Added support for loading wavpack sound files (https://www.wavpack.com/)
  • Added support for loading classic console sound files using Game_Music_Emu (https://github.com/libgme/game-music-emu)
  • Use minimp3 instead of dr_mp3 as the default backend for MP3 music
  • Use libxmp instead of modplug as the default backend for MOD music
    To use libmodplug instead, configure using --enable-music-mod-modplug --disable-music-mod-xmp
  • Added support for FLAC audio in Ogg containers
  • Added Mix_PauseAudio() to pause and resume all audio playback
  • Added Mix_GetNumTracks() and Mix_StartTrack() for managing tracks in GME files