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**************************************************************************** ** ** ** gpufilter - GPU-Efficient Recursive Filtering and Summed-Area Tables ** ** ** ** README File ** ** ** **************************************************************************** gpufilter is an open software: you can redistribute it and/or modify it under the terms of the MIT License as published by the Massachusetts Institute of Technology (MIT). gpufilter is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MIT License for more details. You should have received a copy of the MIT License along with this program. If not, see <http://www.opensource.org/licenses/mit-license.php>. Abstract: The GPU-Efficient Recursive Filtering and Summed-Area Tables (gpufilter) project is a set of C for CUDA functions to compute recursive filters and summed-area tables in GPUs. This project presents a new algorithmic framework for parallel evaluation. It partitions the image into 2D blocks, with a small band of data buffered along each block perimeter. A remarkable result is that the image data is read only twice and written just once, independent of image size, and thus total memory bandwidth is reduced even compared to the traditional serial algorithm. Installation: gpufilter code was written in C++ and C for CUDA and tested on Linux platform using gcc 4.4.4 of the Ubuntu distribution. The library in lib/libgpufilter.a is built before the examples and application (see below). Dependencies: The application recursive using the gpufilter library depend on the OpenCV library (http://opencv.willowgarage.com) to read and write images. The gpufilter project is based on CMake (http://www.cmake.org) and its documentation is based on doxygen (www.doxygen.org). All the GPU code is written in C for CUDA (http://developer.nvidia.com/what-cuda). Build: To run a number of examples and applications in this project, do: <in project root directory> $ mkdir build $ cd build $ cmake .. $ make After that, the binaries are created in ../bin and the main library (libgpufilter.a) is created in ../lib. To run the examples execute in any order: $ ../bin/ex1 $ ../bin/ex2 $ ../bin/ex3 $ ../bin/ex4 <etc.> There is also one application to use in ../bin: $ ../bin/recursive Additionally the documentation of the gpufilter project in ../doc can be built by: $ cd .. <back in project root directory> $ doxygen
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