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Add necessary exports for Sonic Generations
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// Microsoft Visual C++ generated resource script. | ||
// | ||
#include "resource.h" | ||
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#define APSTUDIO_READONLY_SYMBOLS | ||
///////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Generated from the TEXTINCLUDE 2 resource. | ||
// | ||
#include "winres.h" | ||
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///////////////////////////////////////////////////////////////////////////// | ||
#undef APSTUDIO_READONLY_SYMBOLS | ||
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///////////////////////////////////////////////////////////////////////////// | ||
// English (United States) resources | ||
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) | ||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US | ||
#pragma code_page(1252) | ||
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#ifdef APSTUDIO_INVOKED | ||
///////////////////////////////////////////////////////////////////////////// | ||
// | ||
// TEXTINCLUDE | ||
// | ||
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1 TEXTINCLUDE | ||
BEGIN | ||
"resource.h\0" | ||
END | ||
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2 TEXTINCLUDE | ||
BEGIN | ||
"#include ""winres.h""\r\n" | ||
"\0" | ||
END | ||
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3 TEXTINCLUDE | ||
BEGIN | ||
"\r\n" | ||
"\0" | ||
END | ||
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#endif // APSTUDIO_INVOKED | ||
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///////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Version | ||
// | ||
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VS_VERSION_INFO VERSIONINFO | ||
FILEVERSION 1,1,0,0 | ||
PRODUCTVERSION 1,0,0,1 | ||
FILEFLAGSMASK 0x3fL | ||
#ifdef _DEBUG | ||
FILEFLAGS 0x1L | ||
#else | ||
FILEFLAGS 0x0L | ||
#endif | ||
FILEOS 0x40004L | ||
FILETYPE 0x2L | ||
FILESUBTYPE 0x0L | ||
BEGIN | ||
BLOCK "StringFileInfo" | ||
BEGIN | ||
BLOCK "040904b0" | ||
BEGIN | ||
VALUE "CompanyName", "NeverFinishAnything" | ||
VALUE "FileDescription", "Code loader for Sonic Lost World" | ||
VALUE "FileVersion", "1.1.0.0" | ||
VALUE "InternalName", "LostCodeLoader.dll" | ||
VALUE "LegalCopyright", "Copyright (C) 2020" | ||
VALUE "OriginalFilename", "LostCodeLoader.dll" | ||
VALUE "ProductName", "Lost Code Loader" | ||
VALUE "ProductVersion", "1.1" | ||
END | ||
END | ||
BLOCK "VarFileInfo" | ||
BEGIN | ||
VALUE "Translation", 0x409, 1200 | ||
END | ||
END | ||
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#endif // English (United States) resources | ||
///////////////////////////////////////////////////////////////////////////// | ||
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#ifndef APSTUDIO_INVOKED | ||
///////////////////////////////////////////////////////////////////////////// | ||
// | ||
// Generated from the TEXTINCLUDE 3 resource. | ||
// | ||
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///////////////////////////////////////////////////////////////////////////// | ||
#endif // not APSTUDIO_INVOKED | ||
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//{{NO_DEPENDENCIES}} | ||
// Microsoft Visual C++ generated include file. | ||
// Used by LostCodeLoader.rc | ||
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// Next default values for new objects | ||
// | ||
#ifdef APSTUDIO_INVOKED | ||
#ifndef APSTUDIO_READONLY_SYMBOLS | ||
#define _APS_NEXT_RESOURCE_VALUE 101 | ||
#define _APS_NEXT_COMMAND_VALUE 40001 | ||
#define _APS_NEXT_CONTROL_VALUE 1001 | ||
#define _APS_NEXT_SYMED_VALUE 101 | ||
#endif | ||
#endif |