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v0.3.0

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@odecay odecay released this 31 Jan 00:06
· 2 commits to master since this release
0d09481

Punchy v0.3.0 🐟
πŸ‘‰ Try out the v0.3.0 web demo! πŸ‘ˆ

This release adds new interactable items, changes to the Slinger enemy type with a new ranged attack and AI behavior, update to Big Bass bomb throwing AI behavior and the ability to grab and throw bombs before they explode! (its a short window, be careful). We also bumped our bevy version up to 0.9.

What's Changed

  • Added code implementation for Hit Flash by @loportol in #286
  • upgrade to bevy 0.9 by @lecoqjacob in #288
  • Add ranged attack as Slinger fighter default attack by @Zac8668 in #277
  • Adjust Slinger ranged attack to remove Knockback by @Zac8668 in #292
  • fix: fix scripting error when trying to use health item. by @zicklag in #297
  • Delete history.db by @zicklag in #296
  • Make player able to grab Big Bass bomb while fusing by @Zac8668 in #291
  • Add Big Bass bomb throwing proper AI by @Zac8668 in #293
  • Boss bomb throw always has another static bomb sprite behind the animated explosion by @Zac8668 in #299
  • Changed hitstun to not transition state if duration is 0 by @odecay in #301
  • New Items Added by @loportol in #285

New Contributors

  • @loportol made their first contribution in #286
  • @lecoqjacob made their first contribution in #288

Full Changelog: v0.2.1...v0.3.0