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Working from home
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Working from home

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@EpicGames @NVIDIAGameWorks @CRYTEK @ProjectBorealis @ShadowfallStudios

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dyanikoglu/README.md

Howdy 🤠

Hi, I'm Doğa.

You can visit The Nightscarred: Forgotten Gods for the game I'm currently working on.

For my Unreal Engine related work, you can access my Unreal Engine fork with various bug fix & improvement branches including custom PhysX 4.1 / Nvidia Blast implementation. Please refer to Unreal Engine Pull Requests for my PRs on Unreal Engine. You can also find bunch of other toy projects on the pinned repositories section below.

Lastly, you can follow Project Borealis to stay updated about the Half-Life 2: Episode 3 project I've contributed for a while. Also check out my work on an UnrealGameSync alternative PBSync, designed for Git LFS and actively used by the development team.

Pinned Loading

  1. ShadowfallStudios/ALS-Community ShadowfallStudios/ALS-Community Public

    Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes

    C++ 2.2k 586

  2. CrashBandicoot-Timetwister CrashBandicoot-Timetwister Public

    Crash Bandicoot: Timetwister is a remaked version of Crash Bandicoot 3: Warped's Tomb Wader level on Unreal Engine 4.26

    44 17

  3. PedestriansTragedy PedestriansTragedy Public

    A 2d road crossing game developed with OpenGL on C++

    C# 3 1

  4. ProjectBorealis/PBSync ProjectBorealis/PBSync Public

    System for syncing Unreal Engine project git repositories

    Python 80 9