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Circular Reveal Animation
Reveal is a new animation introduced in Android L that animates the view's clipping boundaries. Reveal animations provide users visual continuity when you show or hide a group of UI elements. This animation is often times used in conjunction with a floating action button.
The ViewAnimationUtils.createCircularReveal()
method enables you to animate a clipping circle to reveal or hide a view.
To reveal a previously invisible view using this effect:
void enterReveal() {
// previously invisible view
final View myView = findViewById(R.id.my_view);
// get the center for the clipping circle
int cx = myView.getMeasuredWidth() / 2;
int cy = myView.getMeasuredHeight() / 2;
// get the final radius for the clipping circle
int finalRadius = Math.max(myView.getWidth(), myView.getHeight()) / 2;
// create the animator for this view (the start radius is zero)
Animator anim =
ViewAnimationUtils.createCircularReveal(myView, cx, cy, 0, finalRadius);
// make the view visible and start the animation
myView.setVisibility(View.VISIBLE);
anim.start();
}
To hide a previously visible view using this effect:
void exitReveal() {
// previously visible view
final View myView = findViewById(R.id.my_view);
// get the center for the clipping circle
int cx = myView.getMeasuredWidth() / 2;
int cy = myView.getMeasuredHeight() / 2;
// get the initial radius for the clipping circle
int initialRadius = myView.getWidth() / 2;
// create the animation (the final radius is zero)
Animator anim =
ViewAnimationUtils.createCircularReveal(myView, cx, cy, initialRadius, 0);
// make the view invisible when the animation is done
anim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
myView.setVisibility(View.INVISIBLE);
}
});
// start the animation
anim.start();
}
You want to call enterReveal()
after the enter transition of the activity has been completed.
private android.transition.Transition.TransitionListener mEnterTransitionListener;
@Override
protected void onCreate(Bundle savedInstanceState) {
...
mEnterTransitionListener = new android.transition.Transition.TransitionListener() {
@Override
public void onTransitionStart(android.transition.Transition transition) {
}
@Override
public void onTransitionEnd(android.transition.Transition transition) {
enterReveal();
}
@Override
public void onTransitionCancel(android.transition.Transition transition) {
}
@Override
public void onTransitionPause(android.transition.Transition transition) {
}
@Override
public void onTransitionResume(android.transition.Transition transition) {
}
};
getWindow().getEnterTransition().addListener(mEnterTransitionListener);
...
}
Update enterReveal()
method to remove this listener from the stop listening to this animation. This is done to disable reveal animation when the activity ends.
private void enterReveal() {
// previously invisible view
final View myView = findViewById(R.id.my_view);
// get the center for the clipping circle
int cx = myView.getMeasuredWidth() / 2;
int cy = myView.getMeasuredHeight() / 2;
// get the final radius for the clipping circle
int finalRadius = Math.max(myView.getWidth(), myView.getHeight()) / 2;
Animator anim = ViewAnimationUtils.createCircularReveal(myView, cx, cy, 0, finalRadius);
myView.setVisibility(View.VISIBLE);
anim.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
getWindow().getEnterTransition().removeListener(mEnterTransitionListener);
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
});
anim.start();
}
While exiting the activity after the reveal transition, you want to finish the activity after completing the exit reveal animation.
anim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
myView.setVisibility(View.INVISIBLE);
// Finish the activity after the exit transition completes.
supportFinishAfterTransition();
}
});
To enable exit reveal transition on press of ActionBar
up button or back button, call exitReveal()
from onOptionsItemSelected()
and onBackPressed()
respectively.
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
// Respond to the action bar's Up/Home button
case android.R.id.home:
exitReveal();
return true;
}
return super.onOptionsItemSelected(item);
}
@Override
public void onBackPressed() {
exitReveal();
}
If you do the reveal animation directly on the view, it might look weird because the stroke part of the shape gets revealed as well. To prevent this, you can embed the view inside a FrameLayout
which has stroke border as a background. By doing this, the animation reveals the view while the background part remains the same, so it looks like only color part is revealed.
circular_button.xml:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="oval">
<solid android:color="@android:color/white"/>
<stroke android:width="1dp" android:color="#AAA"/>
</shape>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="@dimen/button_size"
android:layout_height="@dimen/button_size"
android:background="@drawable/circular_button">
<Button
android:id:@"+id/my_view"
android:layout_width="match_parent"
android:layout_height="match_parent"
...
</Button>
</FrameLayout>
The reveal effect can be made to look more natural if it starts where the user tapped. To do this, you could get the x & y co-ordinates from the MotionEvent and use that to start the reveal effect.
@Override
public boolean onTouch(View view, MotionEvent motionEvent) {
if (motionEvent.getAction() == MotionEvent.ACTION_UP) {
// get the final radius for the clipping circle
int finalRadius = Math.max(myView.getWidth(), myView.getHeight()) / 2;
// create the animator for this view (the start radius is zero)
Animator anim =
ViewAnimationUtils.createCircularReveal(myView, (int) motionEvent.getX(), (int) motionEvent.getY(), 0, finalRadius);
// make the view visible and start the animation
myView.setVisibility(View.VISIBLE);
anim.start();
}
return false;
}
Created by CodePath with much help from the community. Contributed content licensed under cc-wiki with attribution required. You are free to remix and reuse, as long as you attribute and use a similar license.
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