forked from HydrogensaysHDT/hdt-skyrimse-mods
-
Notifications
You must be signed in to change notification settings - Fork 17
SKSE Source Changes
aers edited this page Jan 6, 2020
·
1 revision
This plugin requires some changes to the SKSE source, and I will not be committing SKSE source files to this repository. You will need to make the changes yourself.
add function
bool IsGamePaused() { return numPauseGame > 0; }
to MenuManager class
replace unk840 with
EventDispatcher<TESMoveAttachDetachEvent> unk840; // 840 - sink offset 0C8
replace Unk05 with
virtual BSFadeNode * GetAsBSFadeNode(void);
and unk0C with
virtual BSDynamicTriShape * GetAsBSDynamicTriShape(void);
You will need to add a forward declaration or include for BSFadeNode and BSDynamicTriShape in NiObjects.h as well.
add
kNone = 0,
to the ControllerUpdateContext enum
replace
float unkF8; // 0F8
UInt32 unkFC; // 0FC
with
TESObjectREFR* m_owner; // 0F8
You will need to add a forward declaration or include for TESObjectREFR in NiObjects.h as well.