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Avoiding pointless PointToPseudoPitch calls #2705

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merged 1 commit into from
Sep 10, 2024

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dileepvr
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PointToPseudoPitch() was being called even when viewpoint was not allowed out of bounds (when vertical clipping isn't happening anyway). And its sqrt was slow even when it was necessary (thanks dpjudas for the speedup code).

…owed out of bounds. And its sqrt was slow even when it was necessary (thanks dpjudas for the speedup code).
@madame-rachelle madame-rachelle merged commit aacc4d7 into ZDoom:master Sep 10, 2024
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