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Compile under new VitaSDK #456

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andrebrait
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It seems there were some changes on newlib or their work on libc that caused the build to break.

Without this, compilation breaks with

/usr/local/vitasdk/bin/../lib/gcc/arm-vita-eabi/10.3.0/../../../../arm-vita-eabi/bin/ld: /usr/local/vitasdk/bin/../lib/gcc/arm-vita-eabi/10.3.0/../../../../arm-vita-eabi/lib/libc.a(lib_a-syscalls.o): in function `_exit':
syscalls.c:(.text._exit+0x4): undefined reference to `_free_vita_newlib'

@andrebrait
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andrebrait commented Jan 31, 2023

Alternatively, porting vsh to Clib is straightforward, but porting user isn't so easy, so I just went with the same approach for both.

I think vita2d also relies on newlib for now.

Reference and discussion on Discord.

@FKCrew
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FKCrew commented Jan 15, 2024

Hi @TheOfficialFloW

I have a problem with "adrenaline" V7.
All content inside the "seplugins" folder is deleted when I restart my PSVITA.
I can save my .PRX files but when I restart the console they are deleted without a trace and all the plugins like "double joystick in grand theft auto" and so on are deactivated.

Could you solve that error? Or say why it happens?

I'm using it in sd2vita, with YAMT I don't know if it will matter.

@Masamune3210
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check your sd card for errors and other signs of damage, because that's not normal

@FKCrew
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FKCrew commented Jan 16, 2024

check your sd card for errors and other signs of damage, because that's not normal

I think maybe is a problem with YAMT because, when i using in ur0 and putting the plugins, i dont have problems, but i cant charge games.

Only i can in Ux0...

@HyeVltg3
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Not sure what happened to the "new Issue" button.

Having an issue where Adrenaline v7 crashes when using a DualSense (PS5) controller via ds34vita.prx plugin on PS Vita. Tested on PS Vita TV (has native support for DS5 controller pairing) DS5 works fine in all Vita & PSP games but when opening the Adrenaline Settings (Long Home Button Press), Adrenaline crashes to Stand-by.
I believe this is because the Settings page cannot handle DS5 remap or specific options maybe. Is it possible to hotfix this as it makes it impossible to exit out of PSPEmu when using a DS5. Works fine with DS3 (I do not have a DS4 to test with, but I assume it works), also tested with lower versions of Adrenaline, same issue so it has to be something in the menu that cannot handle the "new" input device.
discussed here and reddit: https://gbatemp.net/threads/ps-vita-tv-adrenaline-7-crashing-to-standby-when-opening-settings-from-ps-home-menu.650489/

@Masamune3210
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Buddy......if you can't find the issue tab, that doesn't mean you should immediately go to a random PR and put it there instead. Issues are disabled for a reason, please go to any of the other places where people congregate to get help instead.

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4 participants