A few things have changed since this library was written:
- "pipelines" have become the new hotness for high performance low overhead IO code - see my 3-and-a-bit-part series here
- "Kestrel", combined with pipelines, now provides a great hosting experience for high volume servers
- HTTP/2 (and above) have reduced the usefulness of web-sockets (one of the main drivers for me and NetGain), since the web-sockets drafts for HTTP/2 never really "took"
As of late 2018, Stack Overflow (Stack Exchange) have migrated away from NetGain, instead using Kestrel's inbuilt web-socket support over HTTP/1.*; it is entirely possible that as we delve more into HTTP/2, we look more in the direction of SSE (EventSource
).
So: we're not actively working with, or working on, this library. If you have a burning desire to take it further as an official maintainer (perhaps with some tweaks to naming, obviously) - let me know!
NetGain supports:
- RFC 6455
- all draft versions of the RFC (between hixie-76 and v13, aka RFC 6455)
- hixie-76/hybi-00
- fixes for various browsers with slightly broken implementations
StackExchange.NetGain is built as a single assembly, StackExchange.NetGain.dll.
StackExchange.NetGain is available on the [NuGet Gallery]
- [NuGet Gallery: stackexchange.netgain]
You can add StackExchange.NetGain to your project with the NuGet Package Manager, by using the following command in the Package Manager Console.
PM> Install-Package StackExchange.NetGain
using System;
using System.Net;
using StackExchange.NetGain;
using StackExchange.NetGain.WebSockets;
namespace Example
{
public class Program
{
public static void Main (string[] args)
{
IPEndPoint endpoint = new IPEndPoint(IPAddress.Loopback, 6002);
using(var server = new TcpServer())
{
server.ProtocolFactory = WebSocketsSelectorProcessor.Default;
server.ConnectionTimeoutSeconds = 60;
server.Received += msg =>
{
var conn = (WebSocketConnection)msg.Connection;
string reply = (string)msg.Value + " / " + conn.Host;
Console.WriteLine("[server] {0}", msg.Value);
msg.Connection.Send(msg.Context, reply);
};
server.Start("abc", endpoint);
Console.WriteLine("Server running");
Console.ReadKey();
}
Console.WriteLine("Server dead; press any key");
Console.ReadKey();
}
}
}
}