Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added Improved version of Tic-Tac-Toe #269

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
The table of contents is too big for display.
Diff view
Diff view
  •  
  •  
  •  
13 changes: 0 additions & 13 deletions Tic-Tac-Toe/.idea/Tic-Tac-Toe.iml

This file was deleted.

6 changes: 0 additions & 6 deletions Tic-Tac-Toe/.idea/inspectionProfiles/profiles_settings.xml

This file was deleted.

4 changes: 0 additions & 4 deletions Tic-Tac-Toe/.idea/misc.xml

This file was deleted.

8 changes: 0 additions & 8 deletions Tic-Tac-Toe/.idea/modules.xml

This file was deleted.

72 changes: 0 additions & 72 deletions Tic-Tac-Toe/.idea/workspace.xml

This file was deleted.

138 changes: 0 additions & 138 deletions Tic-Tac-Toe/TicTacToe.py

This file was deleted.

118 changes: 118 additions & 0 deletions Tic-Tac-Toe/game.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,118 @@
from player import HumanPlayer, RandomComputerPlayer, GeniusComputerPlayer
import time


class TicTacToe:
def __init__(self):
self.board = [' ' for _ in range(9)]
self.current_winner = None

def print_board(self):
for row in [self.board[i*3:(i+1)*3] for i in range(3)]:
print('| ' +' | '.join(row) + ' |')

@staticmethod
def print_board_nums():
number_board = [[str(i) for i in range(j*3, (j+1)*3)] for j in range(3)]
for row in number_board:
print('| ' + ' | '.join(row) + ' |')


def available_moves(self):
return [i for i, spot in enumerate(self.board) if spot == ' ']
# moves = []
# for (i, spot) in enumerate(self.board):
# # ['x', 'x', 'o'] --> [(0, 'x'), (1, 'x'), (2,'o')]
# if spot == ' ':
# moves.append(i)
# return moves
def empty_squares(self):
return ' ' in self.board

def num_empty_squares(self):
return len(self.available_moves()) # or self.board.count(' ')

def make_move(self, square, letter):
if self.board[square] == ' ':
self.board[square] = letter
if self.winner(square, letter):
self.current_winner = letter
return True
return False

def winner(self, square, letter):
row_ind = square // 3
row = self.board[row_ind*3: (row_ind+1) * 3]
if all([spot == letter for spot in row]):
return True


col_ind = square % 3
column = [self.board[col_ind+i*3] for i in range(3)]
if all([spot == letter for spot in column]):
return True


if square % 2 == 0:
diagonal1 = [self.board[i] for i in [0,4,8]]
if all(spot == letter for spot in diagonal1):
return True
diagonal2 = [self.board[i] for i in [2,4,6]]
if all(spot == letter for spot in diagonal2):
return True

return False


def play(game, x_player, o_player, print_game=True):
if print_game:
game.print_board_nums()

letter = 'X'

while game.empty_squares():
if letter == 'O':
square = o_player.get_move(game)
else:
square = x_player.get_move(game)


if game.make_move(square, letter):
if print_game:
print(letter + f' makes a moves to square {square}')
game.print_board()
print('')

if game.current_winner:
if print_game:
print(letter + ' wins!')
return letter

letter = 'O' if letter == 'X' else 'X'
if print_game:
time.sleep(0.8)

if print_game:
print('It\'s a tie!')


if __name__ == '__main__':
# x_wins = 0
# o_wins = 0
# ties = 0
# for _ in range(100):
# x_player = RandomComputerPlayer('X')
# o_player = GeniusComputerPlayer('O')
# t = TicTacToe()
# result = play(t, x_player, o_player, print_game=False)
# if result == 'X':
# x_wins += 1
# elif result == 'O':
# o_wins += 1
# else:
# ties += 1
# print(f'After 1000 iterations we see {x_wins} X wins, {o_wins} O wins, and {ties} ties')
x_player = HumanPlayer('X')
o_player = GeniusComputerPlayer('O')
t = TicTacToe()
play(t, x_player, o_player, print_game=True)
Loading