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Add new Farmland Mode with light level for crops #55

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merged 12 commits into from
Apr 5, 2024

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Alveel
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@Alveel Alveel commented Apr 1, 2024

Added light level functionality for farmland/crops.

2024-04-01 150330 java_ndFjqTJy0v

Also added a new separate farmland mode. I must note that about 95% of the farmland mode code is identical to carpet mode.

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@Alveel Alveel marked this pull request as draft April 1, 2024 13:21
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Looks very good overall, thank you for working on this!

There are some nit-picks and suggestions, see the comments for further details.

I highly appreciate the help! Feel free to further work on it as much as you like, and then I'll take it from there.

I already have ideas how to integrate the farmland mode as a kind of "sub-overlay", so don't worry too much about rendering stuff, I'll make it so that the rendering gets adjusted depending on whether the "main overlay" is carpet mode, number mode etc.

Again, thanks for the help!

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@Alveel Alveel changed the title 1.20.4 and add light level for crops Add light level for crops and new Farmland Mode Apr 1, 2024
@Alveel Alveel marked this pull request as ready for review April 2, 2024 16:27
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Alveel commented Apr 2, 2024

Ready for review!

@Alveel Alveel requested a review from andi-makes April 2, 2024 16:31
@Alveel Alveel changed the title Add light level for crops and new Farmland Mode Add new Farmland Mode with light level for crops Apr 3, 2024
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Sorry to have kept you waiting!

I really like the work you've done here, well done!

I suggest a small change for LightyColors.getGrowthARGB that represents the growth conditions based on lighting a little bit better. Based on my testing, the change makes it so that:

  • If plants can grow, green
  • If plants cannot grow, orange
  • If plants unplant themself, red

Please also take a look at the change if you want to and verify that I didn't mess something up 🙃

When the change is applied, I see no further issues and I'll be happy to merge this PR!

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lgtm, orange and red in the farmland overlay is swapped, but I'll fix it after the merge

Again, thank you very much for working on the Farmland mode, highly appreciated!

@andi-makes andi-makes merged commit aaad716 into SchmarrnDevs:1.20.3 Apr 5, 2024
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2 participants