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Fix Bug: Asset Blend Textures
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Include the _"Assets" suffix for an asset Blend textures' folder when marking assets and not packing textures into the Blend file.
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SapwoodStudio committed Apr 21, 2024
1 parent af729f2 commit 875a383
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Converter.py
Original file line number Diff line number Diff line change
Expand Up @@ -3177,7 +3177,7 @@ def archive_assets_to_library(item_name, blend, textures_temp_dir, quality):

if mark_as_assets:
mark_assets(item_name, blend)
pack_and_save_blend(item_name, blend, textures_temp_dir, asset_pack_resources, asset_use_absolute_paths)
pack_and_save_blend(blend.stem, blend, textures_temp_dir, asset_pack_resources, asset_use_absolute_paths)
move_copy_blend_to_asset_library(item_name, blend)

# Repath textures back to textures_temp_dir
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