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Merge pull request #65 from VMSolidus/Fix-Fallback-maybe
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Update CCVars.cs
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VMSolidus authored Aug 18, 2024
2 parents b9796a7 + 458aea6 commit 7b316b8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Content.Shared/CCVar/CCVars.cs
Original file line number Diff line number Diff line change
Expand Up @@ -166,7 +166,7 @@ public static readonly CVarDef<bool>
/// The preset for the game to fall back to if the selected preset could not be used, and fallback is enabled.
/// </summary>
public static readonly CVarDef<string>
GameLobbyFallbackPreset = CVarDef.Create("game.fallbackpreset", "Traitor,Extended", CVar.ARCHIVE);
GameLobbyFallbackPreset = CVarDef.Create("game.fallbackpreset", "Extended", CVar.ARCHIVE);

/// <summary>
/// Controls if people can win the game in Suspicion or Deathmatch.
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