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Rinnegatamante committed May 2, 2020
2 parents 9517da7 + ce36483 commit 5df9341
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2 changes: 1 addition & 1 deletion README.md
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# DaedalusX64-vitaGL
# DaedalusX64-vitaGL [![Build Status](https://dev.azure.com/rinnegatamante/Daedalus%20X64/_apis/build/status/Rinnegatamante.DaedalusX64-vitaGL?branchName=master)](https://dev.azure.com/rinnegatamante/Daedalus%20X64/_build/latest?definitionId=2&branchName=master)

Daedalus X64 is a Nintendo 64 emulator originally for Linux and PSP. This repository is the official one for the PSVITA/PSTV port using vitaGL as renderer.

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57 changes: 57 additions & 0 deletions azure-pipelines.yml
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# https://aka.ms/yaml

trigger:
- master

pool:
vmImage: 'ubuntu-latest'

container: gnuton/vitasdk-docker:latest

steps:
- script: sudo apt-get install -qq -y pkg-config
displayName: 'Install extra dependencies'

- script: sudo apt-get install -qq -y libc6-dev-i386
displayName: 'Install 32 bit libraries'

- script: |
git clone https://github.com/Rinnegatamante/math-neon
cd math-neon
make
sudo -E make install
displayName: 'Build libmathneon'

- script: |
git clone https://github.com/Rinnegatamante/vitaGL
cd vitaGL
make HAVE_SBRK=1
sudo -E make HAVE_SBRK=1 install
displayName: 'Build vitaGL'

- script: |
git clone https://github.com/Rinnegatamante/imgui-vita
cd imgui-vita
make -j$(nproc)
sudo -E make install
displayName: 'Build dear ImGui'

- script: |
mkdir daedbuild
cd daedbuild
cmake -DVITA_RELEASE=1 ../Source -DCMAKE_TOOLCHAIN_FILE=$VITASDK/share/vita.toolchain.cmake
make -j$(nproc)
displayName: 'Build Daedalus X64'

- task: GitHubRelease@0
inputs:
gitHubConnection: release
repositoryName: Rinnegatamante/DaedalusX64-vitaGL
tagSource: manual
tag: Nightly
action: edit
assets: |
eboot_safe.bin
eboot_unsafe.bin
displayName: 'Deploy artifacts'

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