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gpu: do not crash on null pixel shader #468

gpu: do not crash on null pixel shader

gpu: do not crash on null pixel shader #468

Workflow file for this run

name: Build RPCSX
on:
push:
paths-ignore:
- "**/*.md"
- '**/*.txt'
pull_request:
paths-ignore:
- "**/*.md"
- '**/*.txt'
workflow_dispatch:
jobs:
build-rpcsx:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup dependencies
run: |
sudo apt update
sudo apt install -y cmake build-essential libunwind-dev \
libvulkan-dev vulkan-validationlayers \
libsox-dev
echo "deb http://azure.archive.ubuntu.com/ubuntu noble main universe" | sudo tee /etc/apt/sources.list
sudo apt update
sudo apt install g++-14 ninja-build libasound2-dev libglfw3-dev nasm
VULKANVER=1.3.290
curl -sSfLo Vulkan-Headers.tar.gz https://github.com/KhronosGroup/Vulkan-Headers/archive/v${VULKANVER}.tar.gz
tar -xf Vulkan-Headers*.tar.gz
cd Vulkan-Headers*/
cmake -B build -G "Ninja" -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=g++-14 -DCMAKE_INSTALL_PREFIX=/usr
cmake --build build -j$(($(nproc) + 2))
sudo cmake --build build --target install
- name: Build RPCSX
run: |
cmake -B build -G "Ninja" -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=g++-14 -DCMAKE_CXX_FLAGS_INIT="-march=native" && \
cmake --build build -j$(($(nproc) + 2))
- name: Upload RPCSX
uses: actions/upload-artifact@v4
with:
name: rpcsx-bin
path: build/bin/*
if-no-files-found: error