Skip to content

OtherToday/pgcap_toolkit

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

95 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

〰 PGCAP

Independent Project

How might we design constructively aligned online resources for the Distributed Design studio on Product Design with Professional Experience BSc?

Introduction

This digital resource is the result of pedagogic research into the challenges and opportunities in teaching product design remotely.

While the pandemic threw up many challenges and issues for teaching a practice based course like Product Design, the studio that I teach - Distributed Design - was well prepared for the disruption.

Distributed Design is an approach to that aims to reduce the planetary impact of manufacturing by sending digital design files instead of products (bits not atoms) to be made in distributed networks of local mini factories.

"It is easier to ship recipes than cakes and biscuits" attributed to John Maynard Keynes

The approach has the potential to distribute power, knowledge and wealth as passive consumers shift to become critically conscious creators and citizens. The book Viral Design: The COVID-19 Crisis as a Global Test Bed for Distributed Design (2020)[^1] hailed 2020 as the year that the discipline of Distributed Design shifted from science fiction to much needed reality - as supply chains broke down, makers and maker spaces shared files and 3D printed and laser cut PPE on demand and local to need.

Viral Design book open on a page about PPE

While Brighton University's technological response to lock down was swift and consistent, our studio was already using industry standard tools from product design: Slack for messaging, Zoom for calls, Wikifactory for hosting and sharing portfolios and Miro for collaboration. A challenge faced by our studio during the beginning of the pandemic was to adapt our teaching to mandated software and platforms unfamiliar to those working in the design world.

This research explores whether instead we should be using the communication, publishing and collaboration tools used professionally in design to constructively align (Biggs and Tang 2011)[^2] student's digital learning with the digital skills they need for industry.

Wikifactory projects on the Distributed Design Studio page

Context

In Rethinking Pedagogy for a Digital Age (Beetham, 2013)[^3] Beetham argues that resources and tasks should align so that students can build the confidence to be creative with digital technologies:

In facing uncertainties of the near and more distant future, we can be sure that learners are better off- more resilient- if they have a broad repertoire of capabilities at their fingertips, those closely aligned with academic expertise and professional practice and those they evolved from their digital experiences, along with hybrids of the two. Learners will be well served by tasks, programmes and environments that generate uncertainty, and foster a repertoire of resourceful responses. (Beetham, 2013, p.279)

Product designers often work in distributed teams and are used to certain creative and collaborative functionality that corporate and educational tools such and Microsoft and Blackboard struggle with. As Gilly Salmon (2013)[^4] highlights, learning a new software requires intense e-moderation, technical support and multiple stages of student engagement from socialising to learning by doing.

There is an argument here therefore that the resources given to students should reflect professional practice and the assessment formats they are given. Recommended software and formats from Brighton University include Microsoft word .DOCS, My Studies HTML, and Microsoft .PPT slides - all three are formats little used in design education or practice.

Alternatively, a design tutor could prepare a brief for students submitting a poster using InDesign, a graphic layout application, so that the resource format matches the expected deliverable. In the Distributed Design Studio, we ask the student to submit their work as MARKDOWN files hosted on Wikifactory.

Wikifactory is an open design platform that allows students to share their ideas with a global network. Inspired by the collaborative practices of software designers Wikifactory is a way for designers of hardware to share their work with others.

To be shareable the content is written in a simple code call *Markdown* which is saved as a 'readme' file.

This is a standard in documenting open-source projects and we thought it important for students to create their portfolios in this manner. We wanted to create a portfolio format that focussed on the work of the student and enabled that work to travel and be shared between platforms and formats. When a student creates an InDesign portfolio, the content is locked in that format, working with markdown ensures that student work can live on after assessment.

During the remote learning of the pandemic, I have been using a mix of platforms to share resources and briefs with students. I have used Wikifactory to host briefs, powerpoint for presentations, miro for collaboration, and I send PDF 'invitations' after each session and all of these are shared on Teams and duplicated on MyStudies. How can I improve this workflow and reduce the range of formats?

Research Question

The research question then is how might we design constructively aligned online resources for the Distributed Design studio on Product Design with Professional Experience BSc?

This question can be divided into four requirements for a successful resource:

  1. Appropriate: Biggs and Tang (2011) argue that choices of teaching methods should be constructively aligned with intended learning outcomes and evidence of achievement. Resources should be in a format professionally appropriate for the discipline and reflect the open design ethos of the studio and the aesthetic considerations of design in general.
  2. Accessible: Any online resource should be compliant with the Web Content Accessibility Guidelines version 2.1 (WCAG) and SCULPT guidence developed by Helen Wilson [^5], which as well improving sites and documents for students with disabilities makes it easier for students who view content on phones or who have poor wifi. Formats used for assessment evidence should be identical for each student so that we can focus on the work of the student.
  3. Adaptable: In Open Design, information published online should be able to be downloaded, produced, copied and modified (Open Design Now 2011). Inspired by The Open Educational Resources movement our resources need to be able to move easily between formats and platforms so that they can be rewritten and updated everywhere. Post-assessment portfolios should be able to be reformatted easily to share with a global network.
  4. Asynchronous: To enable Technology Enhanced Learning our resources need to be able to accessed and understood without a lecturer present and produced in such a way that a student who has missed an in-person workshop can catch up on their own - this might include interactive, audio and video content.

SCULPT guidance developed by Helen Wilson

Approach taken

I have approached this research with a design research methodology as set out by the UK design council in their Strategic Design Framework (2021).[^6]

Strategic Design Framework

In the research or Explore phase of the design process the Design Council advises that research should:

  • Dig into the existing system. Ask how have previous structures and frameworks come about and what assumptions are they based on.
  • Start with making: create a prototype both to test if something works and to reveal the system around it

To dig into the existing systems I used qualitative research and interviewed students and teaching staff to gather insights on the current system in the context of the pandemic. I reflected on my own teaching resources and collected all the teaching materials that I had made in the last two years - spread in an unorganized fashion between powerpoints, Miros, pdf's and docs. I also interviewed the school's Learning Technologist to understand current guidance.

Secondly I took a practical approach and researched formats that met my 4 requirements and began prototyping my own. I researched exemplars from other lecturers, read up on accessibility guidelines and pushed the current systems to their limits testing the functionality of Blackboard, Teams and Share point. By creating an online digital resource I was able to_ learn by doing_ and find out what did and didn't work.

Findings

Staff and Student Interviews:

The module I teach is the "studio" module, this is a double semester spanning module where students work on a series of open briefs. During remote learning, we delivered most content as interactive Miro workshops. Now face to face I have been adapting this content for in-person teaching. Some staff teach in a lecture style where content is delivered and discussed afterwards whereas others use a more workshopped approach.

"Miro was useful as it gave a paper trail. There is a difference between online materials given before or after a class. Engagement in practice in person is better (from a students perspective) but having a resource is useful to refer back to. Theory teaching on teams is productive but engaging workshopped stuff is better in person as it is not really possible to record a workshop." - student interviewee

A Miro board after an online workshop

In discussions one interviewee noted that students were unlikely to engage with asynchronous materials sent before a session but found it useful to revisit resources after the live sessions. Students and tutors alike miss the paper trail that a Miro board gives - after the workshop we can see the ideas collected on the board. During live sessions run with post-its and discussion very little is recorded.

"Now the lockdown is over, recording of lectures is something students want but it is difficult to provide now. It is good practice to allow students who haven't been able to come in to have something catch up with. But we should discourage embedding remote provision into the course - this is a hands on course and tech as a service not great pedagogically. " staff interviewee

An attempt to provide this resource has been undertaken with a "Learning Unit Repository" the idea for this is that the tutor's record mini lectures in relation to the live workshopped sessions that can be viewed asynchronously. The issue here however is that:

"Hybrid has turned out to not be a halfway between online and inperson, that the challenge is that is it both at the same time." - staff interviewee

The challenge is to find a way to keep records of learning resources online without them becoming stale or too much work.

Staff and students agreed that the format for these learning resources should match those from practice:

"Because we are product designers who use digital tools in our work, it is vital we use similar to share information and that the integration could be tighter." - staff interviewee

Learning Technologist Interview:

I contacted the schools Learning Technologists because on Sharepoint it says:

"If using external solutions that are not supported by the university please ensure no assessment data is held on the site, that you are aware of the terms of use of the site and that you do not require your students to register with an external service. If you are interested in using an external solution to support your teaching but want guidance please speak to your Learning Technologist, who will be happy to help."

I initially took this to mean that I was limited to using the university server-based programs. However, after a call with the Learning Technologist, I found the restrictions were a lot looser than I thought. Many more formats than .doc can be considered accessible in fact a correctly formatted PDF is even more accessible than a word doc. The plain text that markdown works with is perfect for text readers, especially when rendered online as an HTML webpage.

The two other limits to using alternative platforms are that we cannot use websites that require students' credit card details and cannot store assessment data on external sites.

The biggest insight from this interview was that MyStudies should be seen as a signpost. This means that you can use almost any platform and format as long as you point to it from MyStudies and have some text explaining where the teaching materials are. The Digital Enabled Learning Principles are principles to aim towards not a rule book to follow. This means that if my resource can meet the principles it would be an acceptable alternative.

It transpired that the Learning Technologists use markdown and the university has its own Github site. The guidance to use Word is a general rule to enable all staff to create resources without needing too much technical knowledge. It does not preclude more technical courses using appropriate software and formats to their disciplines. The Learning Technologist gave the example of the computing department using the app Twitch, commonly used by gamers and streamers to record their lectures.

This opened the way to experimenting with Gitbook as a quick and interactive way of hosting resources aligned with design practice.

Prototype

In prototyping this learning resource I have tried 4 ways of creating asynchronous content

  1. I recorded 4 podcasts as 20-minute conversations with guest designers. These were really easy to record but have proved time consuming to edit and as of submission are not ready to be listened to.
  2. I recorded 4 inspiration videos with guest designers introducing their practice, however, these too have proved too time consuming to upload.
  3. I created and cleaned up Miro boards from last years remote teaching - these work as references however I have only used one as a live resource and it was slightly uncomfortable as the class went quiet for 30 minutes. I will use more of them in live teaching in the forthcoming term to see how they work as hybrid resources.
  4. The major prototype has been the collation of all of this into a Gitbook. This Gitbook is a collection of markdown files hosted on Github that are rendered as this HTML web page and possible to save as a PDF.

Conclusions

I have developed what the Learning Technologist called a "continuous development pipeline". This is a workflow for creating and uploading resources that takes less formating than typing or pasting into blackboard.

  1. I write offline with the application TYPORA which has a source code mode and a text view.
  2. Then I upload the markdown file to GITHUB
  3. Which is then synchronised to view on GITBOOK
  4. This can then be embedded in TEAMS and MYSTUDIES in multiple ways
    1. As an html file exported from Typora
    2. As a pdf of the book or page downloaded from gitbook
    3. As a pdf of the book or page exported from Typora
    4. As an iframe or link to the whole gitbook or a specific page

After showing staff and students, the best method is by using an iFrame as this enables me to embed the Gitbook cleanly into Teams and MyStudies.

Embeded in Teams

Embedded in Mystudies

This means that it can be easily signposted and at all times the content in different locations has the same content. Students loved that it could be accessed from the Teams app on their phones. I am able to share the content to different places such as Wikifactory where I get the students to submit their work. To prevent the problem of their assessment material being solely on the third party site Wikifactory I am able to get them to submit their README.md files to MyStudies and open them in any markdown reader. In conclusion the use of markdown for learning resources is:

  1. Appropriate as it is the same format that the students submit their work in and is related to the open design ethos of the studio and the rendering of the markdown in Gitbook is aesthetically well designed.
  2. Accessible the Gitbook achieves a 93% Web Content Accessibility rating and the shortfalls are mainly missing descriptions of images and poorly described links which will be easy to fix. The content mostly meets SCULPT guidance but this can be improved and the content works really well on phones and for those with poor wifi.
  3. Adaptable = Github enables forking which means I can share my resources with others to be downloaded, produced, copied and modified and I am able to easily create pdfs and upload content to multiple platforms.
  4. Asynchronous = The toolkit has been written in such a way that it could be followed as stand-alone resource and also host my weekly learning summaries in an easy to read and find format.

Recommendations

This Gitbook has not yet been used in its entirety for teaching, so the next steps will be to trial the platform as the sole location of my teaching resources. As I learn more about the code and get comfortable writing my resources this way I will be able to improve and develop the book.

There is a desire from my course to use more appropriate technologies to the design profession. This technique mirrors the version control and publishing in the industry and the way that I am assessing my students. The next steps will be to share this workflow with my colleagues to create a unified open and adaptable resource that is constructively aligned to the design profession.

Appendix

[^1]: Kate Armstrong (Editor), Julia Gay (Editor), Paula Sánchez Toribio (Editor), Emily Whyman (Editor), 2020, Viral Design: The COVID-19 Crisis as a Global Test Bed for Distributed Design, IAAC, Barcelona

[^2]:John Biggs (Author), Catherine Tang (Author), 2011, Teaching For Quality Learning At University: What the Student Does (UK Higher Education OUP Humanities & Social Sciences Higher Education OUP)

[^3]: Beetham, H, Sharpe, R 2013, Rethinking Pedagogy for a Digital Age, London 2013

[^4]: Gilly Salmon, 2013, E-tivities: The Key to Active Online Learning Paperback [^5]: Council, W., 2021. SCULPT for Accessibility | Worcestershire County Council. [online] Worcestershire.gov.uk. Available at: https://www.worcestershire.gov.uk/sculpt [Accessed 7 November 2021].

[^6]: Design Council, 2021, Beyond Net Zero - A Systemic Design Approach [online] Available at: https://www.designcouncil.org.uk/resources/guide/beyond-net-zero-systemic-design-approach [accessed 4th Nov 2021]

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages