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using System.Text.RegularExpressions; | ||
using NexusMods.Paths; | ||
using NexusMods.Paths.Extensions; | ||
using NexusMods.Abstractions.GameLocators; | ||
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namespace NexusMods.Games.UnrealEngine; | ||
public static partial class Constants | ||
{ | ||
/// <summary> | ||
/// {Game}/{GameMainUE}/Content/Paks | ||
/// </summary> | ||
public static readonly LocationId GameMainUE = LocationId.From("GameMainUE"); | ||
/// <summary> | ||
/// Relative to GameMainUE | ||
/// </summary> | ||
public static readonly RelativePath ContentModsPath = "Content/Paks/~mods".ToRelativePath(); | ||
/// <summary> | ||
/// Relative to GameMainUE | ||
/// </summary> | ||
public static readonly RelativePath InjectorModsPath = "Binaries/Win64".ToRelativePath(); | ||
public static readonly Extension PakExt = new(".pak"); | ||
public static readonly Extension UcasExt = new(".ucas"); | ||
public static readonly Extension UtocExt = new(".utoc"); | ||
public static readonly Extension SigExt = new(".sig"); | ||
public static readonly Extension DLLExt = new(".dll"); | ||
public static readonly Extension ExeExt = new(".exe"); | ||
public static readonly Extension ConfigExt = new(".ini"); | ||
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public static readonly HashSet<Extension> ContentExts = [PakExt, UcasExt, UtocExt, SigExt]; | ||
public static readonly HashSet<Extension> ArchiveExts = [new(".zip"), new(".rar")]; | ||
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[GeneratedRegex(@"^(?<modName>.+?)-(?<id>\d+)-(?<version>(?:\d+-?)+)-(?<uniqueId>\d+)\.(zip|rar)$", RegexOptions.IgnoreCase)] | ||
public static partial Regex DefaultUEModArchiveNameRegex(); | ||
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[GeneratedRegex(@"^(?<modName>.*?)\s?[-_]?\s?(?<version>[\d.]+)\.(zip|rar)$", RegexOptions.IgnoreCase)] | ||
public static partial Regex ModArchiveNameRegexFallback(); | ||
} |
268 changes: 268 additions & 0 deletions
268
src/Games/NexusMods.Games.UnrealEngine/Installers/SmartUEInstaller.cs
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using System.Diagnostics.CodeAnalysis; | ||
using Microsoft.Extensions.Logging; | ||
using NexusMods.Abstractions.DiskState; | ||
using NexusMods.Abstractions.FileStore.Trees; | ||
using NexusMods.Abstractions.GameLocators; | ||
using NexusMods.Abstractions.Installers; | ||
using NexusMods.Abstractions.Loadouts; | ||
using NexusMods.Abstractions.Loadouts.Extensions; | ||
using NexusMods.Abstractions.Loadouts.Files; | ||
using NexusMods.Abstractions.Loadouts.Mods; | ||
using NexusMods.Abstractions.Loadouts.Synchronizers; | ||
using File = NexusMods.Abstractions.Loadouts.Files.File; | ||
using NexusMods.MnemonicDB.Abstractions; | ||
using NexusMods.MnemonicDB.Abstractions.Models; | ||
using NexusMods.Paths; | ||
using NexusMods.Paths.Extensions; | ||
using NexusMods.Paths.Trees.Traits; | ||
using System.Text.RegularExpressions; | ||
using NexusMods.Abstractions.Library.Installers; | ||
using NexusMods.Abstractions.Library.Models; | ||
using System.Xml.Linq; | ||
using NexusMods.Extensions.BCL; | ||
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namespace NexusMods.Games.UnrealEngine.Installers; | ||
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[SuppressMessage("ReSharper", "InconsistentNaming")] | ||
[SuppressMessage("ReSharper", "IdentifierTypo")] | ||
public class SmartUEInstaller : ALibraryArchiveInstaller | ||
{ | ||
private readonly IConnection _connection; | ||
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public SmartUEInstaller(ILogger<SmartUEInstaller> logger, IConnection connection, IServiceProvider serviceProvider) : base(serviceProvider, logger) | ||
{ | ||
_connection = connection; | ||
} | ||
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/// <summary> | ||
/// A collextion of <see cref="Regex"/>es to try an parse Archive filename. | ||
/// </summary> | ||
private static IEnumerable<Regex> ModArchiveNameRegexes => | ||
[ | ||
Constants.DefaultUEModArchiveNameRegex(), | ||
Constants.ModArchiveNameRegexFallback(), | ||
]; | ||
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// This is here for reference, to be removed when loadout items reach parity with this implementation | ||
public async ValueTask<IEnumerable<ModInstallerResult>> GetModsAsync( | ||
ModInstallerInfo info, | ||
CancellationToken cancellationToken = default) | ||
{ | ||
// TODO: add support for executable files | ||
// TODO: add support for config ini files, preferably merge and not replace | ||
// TODO: test with mod downloaded with metadata, i.e. via website | ||
// TODO: see what can be done with IDs extracted from archive filename | ||
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var gameFolderPath = info.Locations[LocationId.Game]; | ||
var gameMainUEFolderPath = info.Locations[Constants.GameMainUE]; | ||
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var achiveFiles = info.ArchiveFiles.GetFiles(); | ||
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if (achiveFiles.Length == 0) | ||
{ | ||
Logger.LogError("Archive contains 0 files"); | ||
return []; | ||
} | ||
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var loadout = Loadout.All(_connection.Db) | ||
.First(x => x.Installation.Path == gameFolderPath.ToString()); | ||
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var gameFilesLookup = loadout.Mods | ||
.First(mod => mod.Category == ModCategory.GameFiles).Files | ||
.Select(file => file.To).ToLookup(x => x.Path.FileName); | ||
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var modFiles = achiveFiles.Select(kv => | ||
{ | ||
switch (kv.Path().Extension) | ||
{ | ||
case Extension ext when Constants.ContentExts.Contains(ext): | ||
{ | ||
var matchesGameContentFles = gameFilesLookup[kv.FileName()]; | ||
if (matchesGameContentFles.Any()) // if Content file exists in game dir replace it | ||
{ | ||
var matchedContentFIle = matchesGameContentFles.First(); | ||
return kv.ToStoredFile( | ||
matchedContentFIle | ||
); | ||
} | ||
else | ||
return kv.ToStoredFile( | ||
new GamePath(Constants.GameMainUE, Constants.ContentModsPath.Join(kv.FileName())) | ||
); | ||
} | ||
case Extension ext when ext == Constants.DLLExt: | ||
{ | ||
var matchesGameDlls = gameFilesLookup[kv.FileName()]; | ||
if (matchesGameDlls.Any()) // if DLL exists in game dir replace it | ||
{ | ||
var matchedDll = matchesGameDlls.First(); | ||
return kv.ToStoredFile( | ||
matchedDll | ||
); | ||
} | ||
else | ||
return kv.ToStoredFile( | ||
new GamePath(Constants.GameMainUE, Constants.InjectorModsPath.Join(kv.FileName())) | ||
); | ||
} | ||
default: | ||
{ | ||
var matchesGameFles = gameFilesLookup[kv.FileName()]; | ||
if (matchesGameFles.Any()) // if File exists in game dir replace it | ||
{ | ||
var matchedFile = matchesGameFles.First(); | ||
return kv.ToStoredFile( | ||
matchedFile | ||
); | ||
} | ||
else | ||
{ | ||
Logger.LogWarning("File {} is of unrecognized type {}, skipping", kv.Path().FileName, kv.Path().Extension); | ||
return null; | ||
} | ||
} | ||
} | ||
}).OfType<TempEntity>().ToArray(); | ||
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if (modFiles.Length == 0) | ||
{ | ||
Logger.LogError("0 files were processed"); | ||
return []; | ||
} | ||
else if (modFiles.Length != achiveFiles.Length) | ||
{ | ||
Logger.LogWarning("Of {} files in archive only {} were processed", achiveFiles.Length, modFiles.Length); | ||
} | ||
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var Name = info.ModName; | ||
var Id = info.BaseModId; | ||
string? Version = null; | ||
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// If ModName ends with archive extension try to parse name and version out of the archive name | ||
if (info.ModName != null && Constants.ArchiveExts.Contains(info.ModName.ToRelativePath().Extension)) | ||
{ | ||
foreach (var regex in ModArchiveNameRegexes) | ||
{ | ||
var match = regex.Match(info.ModName); | ||
if (match.Success) | ||
{ | ||
if (match.Groups.ContainsKey("modName")) | ||
{ | ||
Name = match.Groups["modName"].Value | ||
.Replace('_', ' ') | ||
.Trim(); | ||
} | ||
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if (match.Groups.ContainsKey("version")) | ||
{ | ||
Version = match.Groups["version"].Value | ||
.Replace('-', '.'); | ||
} | ||
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break; | ||
} | ||
} | ||
} | ||
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return [ new ModInstallerResult | ||
{ | ||
Id = Id, | ||
Files = modFiles, | ||
Name = Name, | ||
Version = Version, | ||
}]; | ||
} | ||
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public override async ValueTask<InstallerResult> ExecuteAsync( | ||
LibraryArchive.ReadOnly libraryArchive, | ||
LoadoutItemGroup.New loadoutGroup, | ||
ITransaction transaction, | ||
Loadout.ReadOnly loadout, | ||
CancellationToken cancellationToken) | ||
{ | ||
var achiveFiles = libraryArchive.GetTree().EnumerateChildrenBfs().ToArray(); | ||
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if (achiveFiles.Length == 0) | ||
{ | ||
Logger.LogError("Archive contains 0 files"); | ||
return new NotSupported(); | ||
} | ||
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var foundGameFilesGroup = LoadoutGameFilesGroup | ||
.FindByGameMetadata(loadout.Db, loadout.Installation.GameMetadataId) | ||
.TryGetFirst(x => x.AsLoadoutItemGroup().AsLoadoutItem().LoadoutId == loadout.LoadoutId, out var gameFilesGroup); | ||
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if (!foundGameFilesGroup) | ||
{ | ||
Logger.LogError("Unable to find game files group!"); | ||
return new NotSupported(); | ||
} | ||
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var gameFilesLookup = gameFilesGroup.AsLoadoutItemGroup().Children | ||
.Select(gameFile => gameFile.TryGetAsLoadoutItemWithTargetPath(out var targeted) ? targeted.TargetPath : default) | ||
.Where(x => x != default) | ||
.ToLookup(x => x.FileName); | ||
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var modFiles = achiveFiles.Select(kv => | ||
{ | ||
var filePath = kv.Value.Item.Path; | ||
switch (filePath.Extension) | ||
{ | ||
case Extension ext when Constants.ContentExts.Contains(ext): | ||
{ | ||
var matchesGameContentFles = gameFilesLookup[filePath.FileName]; | ||
if (matchesGameContentFles.Any()) // if Content file exists in game dir replace it | ||
{ | ||
var matchedContentFIle = matchesGameContentFles.First(); | ||
return kv.Value.ToLoadoutFile(loadout.Id, loadoutGroup.Id, transaction, matchedContentFIle); | ||
} | ||
else | ||
return kv.Value.ToLoadoutFile( | ||
loadout.Id, loadoutGroup.Id, transaction, new GamePath(Constants.GameMainUE, Constants.ContentModsPath.Join(filePath.FileName)) | ||
); | ||
} | ||
case Extension ext when ext == Constants.DLLExt: | ||
{ | ||
var matchesGameDlls = gameFilesLookup[filePath.FileName]; | ||
if (matchesGameDlls.Any()) // if DLL exists in game dir replace it | ||
{ | ||
var matchedDll = matchesGameDlls.First(); | ||
return kv.Value.ToLoadoutFile(loadout.Id, loadoutGroup.Id, transaction, matchedDll); | ||
} | ||
else | ||
return kv.Value.ToLoadoutFile( | ||
loadout.Id, loadoutGroup.Id, transaction, new GamePath(Constants.GameMainUE, Constants.InjectorModsPath.Join(filePath.FileName)) | ||
); | ||
} | ||
default: | ||
{ | ||
var matchesGameFles = gameFilesLookup[filePath.FileName]; | ||
if (matchesGameFles.Any()) // if File exists in game dir replace it | ||
{ | ||
var matchedFile = matchesGameFles.First(); | ||
return kv.Value.ToLoadoutFile(loadout.Id, loadoutGroup.Id, transaction, matchedFile); | ||
} | ||
else | ||
{ | ||
Logger.LogWarning("File {} is of unrecognized type {}, skipping", filePath.FileName, filePath.Extension); | ||
return null; | ||
} | ||
} | ||
} | ||
}).OfType<LoadoutFile.New>().ToArray(); | ||
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if (modFiles.Length == 0) | ||
{ | ||
Logger.LogError("0 files were processed"); | ||
return new NotSupported(); | ||
} | ||
else if (modFiles.Length != achiveFiles.Length) | ||
{ | ||
Logger.LogWarning("Of {} files in archive only {} were processed", achiveFiles.Length, modFiles.Length); | ||
} | ||
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return new Success(); | ||
} | ||
} |
26 changes: 26 additions & 0 deletions
26
src/Games/NexusMods.Games.UnrealEngine/NexusMods.Games.UnrealEngine.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<TargetFramework>net8.0</TargetFramework> | ||
<ImplicitUsings>enable</ImplicitUsings> | ||
<Nullable>enable</Nullable> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<None Remove="Resources\PacificDrive\game_image.jpg" /> | ||
<None Remove="Resources\PacificDrive\icon.png" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<EmbeddedResource Include="Resources\PacificDrive\game_image.jpg" /> | ||
<EmbeddedResource Include="Resources\PacificDrive\icon.png" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\..\Abstractions\NexusMods.Abstractions.Games\NexusMods.Abstractions.Games.csproj" /> | ||
<ProjectReference Include="..\..\Abstractions\NexusMods.Abstractions.Loadouts\NexusMods.Abstractions.Loadouts.csproj" /> | ||
<ProjectReference Include="..\..\Extensions\NexusMods.Extensions.DependencyInjection\NexusMods.Extensions.DependencyInjection.csproj" /> | ||
<PackageReference Include="NexusMods.MnemonicDB.SourceGenerator" PrivateAssets="all" OutputItemType="Analyzer" ReferenceOutputAssembly="false" /> | ||
</ItemGroup> | ||
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</Project> |
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