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Léon Cantin edited this page May 27, 2024
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- Figuring out where authentication is made to connect to our own server.
- deserialize the .ccc and .xxx
- maybe make UE Explorer work with EndWar's version of the unreal engine 3. EndWar does not use the .upk or .u present but they could contain interesting information.
- [GAME_PATH]\OfGame\Config\PCOfEngine.ini
- Search for the section [WinDrv.WindowsClient]
- StartupFullscreen=False