0.4
added simply balanced
added true armor SE and know your true armor
fixed skyvalor skill xp bug with SSL
removed hearthcraft linked storage chests
added default values to true armor and simply balanced to make heavy armor bit tankier and archery bit less lethal
fixed (I hope) some custom animals with hunterborn and quickloot
Now level 1 player in iron armor can take around 5 hits before dying from melee hits
And bandits in heavy armor take around the same, light armor should be still pretty lethal.
Higher level enemies and higher level player in heavy armor I dont want to get TOO tanky, so this may require further tweaking as testing and feedback comes in, as I did the old gamedev tactic of pushing values until they are very noticeable they have changed, and then feedback on that gets you the likely middle ground parameter.
Rather than pushing a value a tiny bit, and hardly noticing any difference.