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Console Engine

Program framework for a Curses-style interface, including:

  • OpenGL-based character grid rendering from a 256 character spritesheet with 16 foreground and background colour options.
  • program loop with FPS-control and separate threads for logic/drawing and window events/input.
  • keyboard and mouse input handling.
  • UI element API. (TODO)

Build Instructions

The engine is built with CMake using MSVC or MSYS2-MinGW64.

git clone https://github.com/Hop311/Console.git
cd Console
git submodule update --init --recursive
cmake -S . -B build
cd build
cmake --build .

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