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using UELib.Core; | ||
using UELib.Core.Tokens; | ||
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namespace UELib.Branch.UE2.ShadowStrike | ||
{ | ||
public class EngineBranchShadowStrike : DefaultEngineBranch | ||
{ | ||
public EngineBranchShadowStrike(BuildGeneration generation) : base(BuildGeneration.UE2) | ||
{ | ||
} | ||
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protected override TokenMap BuildTokenMap(UnrealPackage linker) | ||
{ | ||
var tokenMap = base.BuildTokenMap(linker); | ||
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if (linker.Build == UnrealPackage.GameBuild.BuildName.SC_DA_Online) | ||
{ | ||
// TODO: All tokens | ||
tokenMap[0x28] = typeof(UStruct.UByteCodeDecompiler.NativeParameterToken); | ||
} | ||
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return tokenMap; | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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using UELib.Core; | ||
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namespace UELib.Branch.UE3.SFX.Classes | ||
{ | ||
[UnrealRegisterClass] | ||
[BuildGeneration(BuildGeneration.SFX)] | ||
public class UBioMask4Property : UProperty | ||
{ | ||
/// <inheritdoc/> | ||
public override string GetFriendlyType() | ||
{ | ||
return "mask4"; | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
using UELib.Core; | ||
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namespace UELib.Branch.UE3.SFX.Classes | ||
{ | ||
[UnrealRegisterClass] | ||
[BuildGeneration(BuildGeneration.SFX)] | ||
public class UStringRefProperty : UProperty | ||
{ | ||
/// <inheritdoc/> | ||
public override string GetFriendlyType() | ||
{ | ||
return "strref"; | ||
} | ||
} | ||
} |
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