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Buff and Tweak Eswords
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Tweaks the eswords to deal heat damage instead of half heat and half slash
Tweaks eswords to have only energy weapon reflection
Buffs Deswords by making it have 100% energy projectile reflection
Buffs Desword to deal 34 heat damage with no structural
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Tryded committed Oct 20, 2023
1 parent e7cccac commit e45178a
Showing 1 changed file with 12 additions and 11 deletions.
23 changes: 12 additions & 11 deletions Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,7 @@
- type: EnergySword
litDamageBonus:
types:
Slash: 15
Heat: 15
Heat: 30 #Originally was 15 heat and 15 slash
Structural: 4
Blunt: -4.5
litDisarmMalus: 0.6
Expand Down Expand Up @@ -53,6 +52,9 @@
malus: 0
- type: Reflect
enabled: false
reflectProb: 0.50
reflects:
- Energy

- type: entity
name: pen
Expand All @@ -65,8 +67,7 @@
secret: true
litDamageBonus:
types:
Slash: 9
Heat: 9
Heat: 18 #Originally was 9 heat 9 slash
Blunt: -1
litDisarmMalus: 0.4
- type: Sprite
Expand Down Expand Up @@ -137,8 +138,7 @@
secret: true
litDamageBonus:
types:
Slash: 7.5
Heat: 7.5
Heat: 15 #Originally was 7.5 slash 7.5 heat
Blunt: -1
litDisarmMalus: 0.6
- type: Sprite
Expand All @@ -165,16 +165,15 @@
- type: EnergySword
litDamageBonus:
types:
Slash: 9
Heat: 9
Structural: 20
Heat: 34 #Originally was 9 heat 9 slash
#Structural: 20
Blunt: -4.5
litDisarmMalus: 0.7
- type: MeleeWeapon
attackRate: 1.6
angle: 100
# heavyWindupModifier: .9
heavyDamageModifier: 1.5
# heavyDamageModifier: 1.5
soundHit:
path: /Audio/Weapons/eblade1.ogg
damage:
Expand All @@ -194,5 +193,7 @@
sprite: Objects/Weapons/Melee/e_sword_double.rsi
- type: Reflect
enabled: true
reflectProb: .75
reflectProb: 1
spread: 75
reflects:
- Energy

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