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kbuffardi authored Sep 26, 2024
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53 changes: 53 additions & 0 deletions README.md
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!!! NOTE: Delete all parts of this file surrounded by three exclamation marks (including the exclamation marks themselves) and replace them with the appropriate content -- they are only instructions and shouldn't be in your report!!!

# !!!Project Name!!!

!!!Brief introduction to the project and the problem it is intended to solve!!!

## UX Team Members

* **[Person A](!!!URL to Person A's published portfolio!!!)** - !!!List of Person A's primary contributions!!!
* **[Person B](!!!URL to Person B's published portfolio!!!)** - !!!List of Person B's primary contributions!!!
* **[Person C](!!!URL to Person C's published portfolio!!!)** - !!!List of Person C's primary contributions!!!

# User-Centered Design Artifacts

!!!For the following, add a PDF of your artifact to the repository and replace the # with the file name!!!

* [Personas and Scenarios](personas/)
* [Sketches and Diagrams](sketches/)
* [Wireframes](wireframes/)
* [Prototype](#)

# Phase I: Analyzing Users, Competitors, and Initial Designs

**Executive Summary**

* !!!In a bullet-list, provide a summary that highlights...!!!
* !!!What you've done during this phase...!!!
* !!!and what the significance of it is...!!!
* !!!as an executive would understand.!!!

[Full phase I report](phaseI/)

# Phase II: Refining interaction and designing wireframes

**Executive Summary**

* !!!In a bullet-list, provide a summary that highlights...!!!
* !!!What you've done during this phase...!!!
* !!!and what the significance of it is...!!!
* !!!as an executive would understand.!!!

[Full phase II report](phaseII/)

# Phase III: Prototypes and User Testing

**Executive Summary**

* !!!In a bullet-list, provide a summary that highlights...!!!
* !!!What you've done during this phase...!!!
* !!!and what the significance of it is...!!!
* !!!as an executive would understand.!!!

[Full phase III report](phaseIII/)
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# Personas



# Scenarios
21 changes: 21 additions & 0 deletions phaseI/README.md
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# Phase I: Analyzing Users, Competitors, and Initial Designs

## Introduction

!!! Describe the general problem that the project is trying to solve !!!

## Methods

!!! Describe research methods you used to discover new insights, which explains the purpose of each. Provide enough detail that someone would be able to faithfully reproduce your research. !!!

## Findings

!!! For each research method, detail each of the findings point-by-point to clarify new discoveries of users' needs !!!

## Conclusions

!!! Discoveries derived from the methods and their findings. Interpret how the findings translate into new insights into UX design recommendations. Describe those recommendations and how they should shape future work. In this section, include the new design recommendations based on the latest user insights. !!!

## Caveats

!!! Considerations and/or limitations to the methods you chose and the findings/conclusions drawn from them. In other words, give warnings if there are limitations to your research such as not being able to find enough users of a particular demographic, the methods not being able to expose certain information, assumptions you made, etc. !!!
21 changes: 21 additions & 0 deletions phaseII/README.md
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# Phase II: Refining interaction and designing wireframes

## Introduction

!!! Describe the general problem that the project is trying to solve and the focus of this interval of work !!!

## Methods

!!! Describe research methods you used to discover new insights, which explains the purpose of each. Provide enough detail that someone would be able to faithfully reproduce your research. !!!

## Findings

!!! For each research method, detail each of the findings point-by-point to clarify new discoveries of users' needs !!!

## Conclusions

!!! Discoveries derived from the methods and their findings. Interpret how the findings translate into new insights into UX design recommendations. Describe those recommendations and how they should shape future work. In this section, include the new design recommendations based on the latest user insights. !!!

## Caveats

!!! Considerations and/or limitations to the methods you chose and the findings/conclusions drawn from them. In other words, give warnings if there are limitations to your research such as not being able to find enough users of a particular demographic, the methods not being able to expose certain information, assumptions you made, etc. !!!
21 changes: 21 additions & 0 deletions phaseIII/README.md
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# Phase III: Prototypes and User Testing

## Introduction

!!! Describe the general problem that the project is trying to solve and the focus of this interval of work !!!

## Methods

!!! Describe research methods you used to discover new insights, which explains the purpose of each. Provide enough detail that someone would be able to faithfully reproduce your research. !!!

## Findings

!!! For each research method, detail each of the findings point-by-point to clarify new discoveries of users' needs !!!

## Conclusions

!!! Discoveries derived from the methods and their findings. Interpret how the findings translate into new insights into UX design recommendations. Describe those recommendations and how they should shape future work. In this section, include the new design recommendations based on the latest user insights. !!!

## Caveats

!!! Considerations and/or limitations to the methods you chose and the findings/conclusions drawn from them. In other words, give warnings if there are limitations to your research such as not being able to find enough users of a particular demographic, the methods not being able to expose certain information, assumptions you made, etc. !!!
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# Sketches
1 change: 1 addition & 0 deletions wireframes/README.md
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# Wireframes

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