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FightMe!

Have you ever texted friends and thought that you want to do more, but everything requires more planning and effort than can be afforded? With FightMe, you can fight against your friends with characters that just chatting with people can level up.

UX Team Members

  • [Nikola Rakocevic](!!!URL to Person A's published portfolio!!!) - !!!List of Person A's primary contributions!!!
  • [Ray Perez](!!!URL to Person B's published portfolio!!!) - !!!List of Person B's primary contributions!!!
  • [Jose Fernando Herrera](!!!URL to Person C's published portfolio!!!) - !!!List of Person C's primary contributions!!!

User-Centered Design Artifacts

Phase I: Analyzing Users, Competitors, and Initial Designs

Executive Summary

  • Competitive analysis showed there is a niche of a messaging app and game combination that can be filled:
    • Discord: Excels in intuitive and large scale communication, but game integration is clunky and unsupported.
    • SnapChat: Excels in picture focused and temporary conversations, but user score is irrelevant.
    • Pokemon Go: Excels in being a social game, but lacks a chat feature.
  • Heuristic evaluation put more focus on Discord, showing that it:
    • has strengths:
      • A wide array of customization.
      • Provides a lot of support for new users on desktop.
    • but also weaknesses:
      • Most of the customization is locked behind a paywall.
      • New users have less support on mobile.
      • No safety nets for removing or blocking a friend.
  • Personas and scenarios allowed for a higher fidelity visualization of the users and their needs:
    • Ages can range from high school to just entered the workforce.
    • To be able to socialize even if they can't converse.
    • A casual character leveling experience.
  • Sketches and diagrams showed that our app could:
    • Arrange its components to smoothly flow into each other.
    • Comfortably faciliate interactions.

Full phase I report

Phase II: Refining interaction and designing wireframes

Executive Summary

  • !!!In a bullet-list, provide a summary that highlights...!!!
  • !!!What you've done during this phase...!!!
  • !!!and what the significance of it is...!!!
  • !!!as an executive would understand.!!!

Full phase II report

Phase III: Prototypes and User Testing

Executive Summary

  • !!!In a bullet-list, provide a summary that highlights...!!!
  • !!!What you've done during this phase...!!!
  • !!!and what the significance of it is...!!!
  • !!!as an executive would understand.!!!

Full phase III report

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