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MICE3D

Playing around with MICE in Unity

This is a small Unity project that pulls in the .Net Standard 2.0 NES emulator from MICE - to have some silly NES Mario running around on a spinning cube.

The final goal was to hook up Unity's new machine learning agents up to this, but I wanted a solid NES emulator first.

Below are some giant debug-mode level slower than slow examples of this masterpiece of emulation and 3d:

Donkey Kong on a cube Marios on a Plane!

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Playing around with MICE in Unity

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