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Cesium for Unreal v1.2.0

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@baothientran baothientran released this 03 May 16:36
· 4283 commits to main since this release

1.2.0 - 2021-05-03

Additions 🎉
  • Added dynamic camera that adapts to height above terrain.
  • Added Linux support.
  • Added support for Tile Map Service (TMS) raster overlays.
Fixes 🔧
  • FEditorDelegates::OnFocusViewportOnActors is no longer unnecessarily subscribed to multiple times.
  • Loading tileset ... is now only written to the output log when the tileset actually needs to be reloaded.
  • Fixed a bug where collision does not update correctly when changing properties of a tileset in the editor.
  • Fixed a bug that caused tiles to disappear when "Suspend Update" was enabled.