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Bump version to v2.3.0, update changelog.
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kring committed Jan 31, 2024
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11 changes: 5 additions & 6 deletions CHANGES.md
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# Change Log

### ? - ?
### v2.3.0 - 2024-02-01

##### Additions :tada:

- Added support for Web Map Tile Service (WMTS) with `CesiumWebMapTileServiceRasterOverlay`.
- Significantly reduced CPU memory usage by textures on non-Windows systems.
- Added support for the `KHR_texture_transform` glTF extension - including rotation - in `baseColorTexture`, `metallicRoughnessTexture`, `emissiveTexture`, `normalTexture`, and `occlusionTexture`. The transformation is now applied on the GPU via nodes in the Material, rather than on the CPU by directly modifying texture coordinates.

##### Fixes :wrench:

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- Fixed a bug that caused textures created by Cesium for Unreal on D3D11 and D3D12 (only) to not be counted in the "Texture Memory Used" stat in the "Memory" stat group or in any counter in the "TextureGroup" stat group.
- Fixed a bug in `CesiumGltfComponent` that would cause a crash if the `Ignore KHR_materials_unlit` setting was enabled on a point cloud.
- Fixed a bug in `CesiumActors` that would cause the editor to crash when running in Standalone mode.
- Fixed several building warnings when packing in Unreal Engine 5.3.
- Fixed several build warnings when packing in Unreal Engine 5.3.
- Readded backwards compatibility for feature textures from `EXT_feature_metadata`, which was mistakenly removed.
- Fixed a bug that caused nav mesh creation to be slow due to creating duplicate physics meshes.
- `KHR_texture_transform` is now applied in `UMaterial`, instead of being baked directly into texture coordinates.

##### Additions :tada:

- Significantly reduced CPU memory usage by textures on non-Windows systems.
In addition to the above, this release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.31.0 to v0.32.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.

### v2.2.0 - 2023-12-14

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4 changes: 2 additions & 2 deletions CesiumForUnreal.uplugin
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{
"FileVersion": 3,
"Version": 55,
"VersionName": "2.2.0",
"Version": 56,
"VersionName": "2.3.0",
"FriendlyName": "Cesium for Unreal",
"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
"Category": "Geospatial",
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2 changes: 1 addition & 1 deletion extern/cesium-native
Submodule cesium-native updated 2 files
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "cesium-unreal",
"version": "2.2.0",
"version": "2.3.0",
"description": "Cesium for Unreal",
"main": "index.js",
"directories": {
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