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11.16

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@AlmasB AlmasB released this 25 May 08:53
· 494 commits to dev since this release
  • Restored and refactored MultiplayerService
  • Added ReplicationEvent (javafx event that can be replicated on a remote machine)
  • FPS camera (camera3D.setFPSCamera(true))
  • Mouse sensitivity setting
  • Removed dependency on javafx.swing module, thanks to @FDelporte
  • Performance improvements in Tiled map loading, thanks to @adambocco
  • isExperimental3D -> 3D
  • isExperimentalNative -> isNative
  • Model3D can be loaded from an .obj
  • Model3D now has a copy()
  • Added Cuboid shape
  • EntityGroup::size(), thanks to @adambocco
  • Allow providing a custom default cursor for all scenes
  • Internal physics refactoring
  • Entity no longer throws an exception when adding a duplicate Component (warns instead), thanks to @Zhack47

Version bump:

  • JavaFX 15 -> 16
  • Compile target for Kotlin: 1.8 -> 11