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Crash Cart #41
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#42 might be semi-related because I noticed because my carts are not updated except the lbp |
So
my plugin does sceiomkdir(); when used maidump/vitamin games and the exact same file i use for taihen as i added _start and _modulestart for support of both but as i load the plugin from their eboot patch in games.txt |
All games are loaded from cartridges which might be my problem as it works perfect on all dumps I've tried.
I used _start for eboot.bin vitamin / maidump calls but while testing i renamed the
ux0:/plugins/game.txt -> ux0:/plugins/game.txtbak so any dump game tests were not interfering
#GRAVITYRUSH (US)
*PCSA00011
ux0:tai/REZAPEEK.skprx #crashed
ux0:plugins/REZAPEEK.suprx #crashed
#FREEDOMWARS (US)
*PCSA00147
ux0:tai/REZAPEEK.skprx #crashed
ux0:plugins/REZAPEEK.suprx #crashed
#LBP (US)
*PCSA00017
ux0:tai/REZAPEEK.skprx #success
ux0:plugins/REZAPEEK.suprx #success
When I tested the following code and replaced my plugin rezapeek with this test dummy build
the folder was not created in any case and all games crashed again except lbp.
Lbp did not successfully call the sceiomkdir but it did not crash either.
when I loaded my plugin into lbp it was successful and loaded the bliter menu and handled my menu variables nicely, but it still did not create the directories my plugin
tried to make. are these functions deprecated ? am i not building the skprx correctly ?
I made a skprx file but its just a suprx file renamed to skprx.
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