diff --git a/src/zoktai/any.md b/src/zoktai/any.md
index 937c55d..956d9cd 100644
--- a/src/zoktai/any.md
+++ b/src/zoktai/any.md
@@ -66,14 +66,16 @@ After the intro, progress through the linear route until you run into the trap.
- Proceed through the ↘️ exit to obtain the ![][icon_gladius] Gladius.
- Backtrack and hit the Skeleton from behind to reach **Lvl 2**.
-Proceed through the ↖️ exit, then open the next green chest for a ![][icon_leather_armor] Leather Armor.
-Open the menu and change the text speed to Fast:
-![](./assets/images/text_speed.webp)
-Unequip your current armor (less defense, faster walking speed).
+Proceed through the ↖️ exit, then through the ↗️ exit twice.
+
### Zombie Trap
-- Hit the Zombie 3 times to trigger the cutscene, then hit it from the front twice.
+- Hit the Zombie 3 times to trigger the cutscene.
+- Open the menu and change the text speed to Fast:
+![](./assets/images/text_speed.webp)
+- Unequip your current armor (less defense, faster walking speed).
+- Hit the Zombie from the front twice.
## San Miguel
@@ -733,7 +735,7 @@ Open the door, then proceed.
### Skeleton Fencers Trap
- Put all stat points into STRG.
-- Equip ![][icon_leather_armor] Leather Armor.
+- Equip ![][icon_cloth_armor] Cloth Armor.
- Use Black Django and ![][icon_dark] Dark.
- Walk into the center of the room to cluster them, then kill all three at the same time.
- You should reach **Lvl 22** after this fight.
@@ -928,8 +930,8 @@ Change the system time to 2004/10/29 22:xx.
### Black Dainn Purification
-Activate all four generators with ![][icon_sol] Sol and enable max sunlight.
-
+Activate all four generators with ![][icon_sol] Sol and enable max sunlight.
+
Use Red Django and ![][icon_sol] Sol.
Do not get hit by the dark orbs, they will one-shot you.
You will destroy them in two hits, so slash them down during downtime.
@@ -990,11 +992,6 @@ Knock on the central wall to lure the Skeleton Fencer, then use ![][icon_flame]
In the third dark room, light the torches on the moving platforms with spear and ![][icon_flame] Flame.
Have <=8 sunlight to enable the solar walkways in the next room.
-Use ![][icon_dynamite] Dynamite on the wall here in this room and proceed through the new ↖️ exit:
-![](./assets/images/garb_of_darkness_room.webp)
-
-Get the ![][icon_garb_of_darkness] Garb of Darkness armor, then equip it.
-
Break the wooden blocks and proceed through the ↗️ exit.
After the rooms with Skeletons, proceed up the stairs and refill energy on the Solar Station.