diff --git a/src/zoktai/any.md b/src/zoktai/any.md index 937c55d..956d9cd 100644 --- a/src/zoktai/any.md +++ b/src/zoktai/any.md @@ -66,14 +66,16 @@ After the intro, progress through the linear route until you run into the trap. - Proceed through the ↘️ exit to obtain the ![][icon_gladius] Gladius. - Backtrack and hit the Skeleton from behind to reach **Lvl 2**. -Proceed through the ↖️ exit, then open the next green chest for a ![][icon_leather_armor] Leather Armor. -Open the menu and change the text speed to Fast: -![](./assets/images/text_speed.webp) -Unequip your current armor (less defense, faster walking speed). +Proceed through the ↖️ exit, then through the ↗️ exit twice. + ### Zombie Trap -- Hit the Zombie 3 times to trigger the cutscene, then hit it from the front twice. +- Hit the Zombie 3 times to trigger the cutscene. +- Open the menu and change the text speed to Fast: +![](./assets/images/text_speed.webp) +- Unequip your current armor (less defense, faster walking speed). +- Hit the Zombie from the front twice. ## San Miguel @@ -733,7 +735,7 @@ Open the door, then proceed. ### Skeleton Fencers Trap - Put all stat points into STRG. -- Equip ![][icon_leather_armor] Leather Armor. +- Equip ![][icon_cloth_armor] Cloth Armor. - Use Black Django and ![][icon_dark] Dark. - Walk into the center of the room to cluster them, then kill all three at the same time. - You should reach **Lvl 22** after this fight. @@ -928,8 +930,8 @@ Change the system time to 2004/10/29 22:xx. ### Black Dainn Purification -Activate all four generators with ![][icon_sol] Sol and enable max sunlight. - +Activate all four generators with ![][icon_sol] Sol and enable max sunlight. + Use Red Django and ![][icon_sol] Sol. Do not get hit by the dark orbs, they will one-shot you. You will destroy them in two hits, so slash them down during downtime. @@ -990,11 +992,6 @@ Knock on the central wall to lure the Skeleton Fencer, then use ![][icon_flame] In the third dark room, light the torches on the moving platforms with spear and ![][icon_flame] Flame. Have <=8 sunlight to enable the solar walkways in the next room. -Use ![][icon_dynamite] Dynamite on the wall here in this room and proceed through the new ↖️ exit: -![](./assets/images/garb_of_darkness_room.webp) - -Get the ![][icon_garb_of_darkness] Garb of Darkness armor, then equip it. - Break the wooden blocks and proceed through the ↗️ exit. After the rooms with Skeletons, proceed up the stairs and refill energy on the Solar Station.