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AutoMap option #18

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eduardodoria opened this issue May 10, 2021 · 1 comment
Open

AutoMap option #18

eduardodoria opened this issue May 10, 2021 · 1 comment
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enhancement New feature or request

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@eduardodoria
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eduardodoria commented May 10, 2021

Hello,

There is two glslang automap options that should be interesting in this tool:

shader->setAutoMapBindings(true);
shader->setAutoMapLocations(true);

This remove binding and location requirement in shader.

@septag
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septag commented May 18, 2021

Thanks for the tip, I'll look into them and get back with you

@septag septag added the enhancement New feature or request label Jun 9, 2021
halx99 added a commit to axmolengine/glslcc that referenced this issue Jul 14, 2023
This option remove binding and location requirement in shader, refer to
septag#18
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